Playstation 4 Video Game Review “Destiny”

Format: Playstation 4
Developer: Bungie
Publisher: Activision
Rated: Teen
Release Date: September 9, 2014

Our Score: 3 out of 5 stars

Let me start by pointing out that I am casual gamer. If you are looking for a super in depth review for hardcore gamers, I would suggest heading over to IGN or sites like that. I have been tracking “Destiny” since it was announced and I participated in both the games Alpha and Beta stages over the last few months. This is in no way a complete review, I would consider it a first impression. Since I have played the game in both Alpha and Beta, I already had a decent knowledge of the game by the time it was finally released. Since the final game was released, I have probably put in about 5-7 hours into this. I would like to go over some the games key features along with my reactions and observations so far. Let’s start with the fact that if you love Bungie’s past games like “Halo”, I feel pretty confident saying that you will love this.

The real bulk of “Destiny”, like the “Halo” games, definitely is going to come from the multiplayer game play. If you are into multiplayer games, then this game is pretty awesome for you. I enjoyed what I played so far in the solo campaign, but I just wasn’t really blown away. The story is mediocre and didn’t really pull me in. The visuals are decent but again nothing outstanding. Honestly, I know the game costed $500 million to make and I just expected more of a “wow factor” from that price. To me it looks like a high-def version of any one of the “Halo” games. Like I said though, I still enjoyed it and I am sure that I am going to get a lot of play in the multiplayer setting. A note that you should know that this game does require a crap load of hard drive space in order to play as well as either a premium XBOX Live Gold or in my case PSN membership.

Some times the load screens are pretty brutal but to their credit, they are some really big locations. But that is actually easily fixed (or maybe fixed already by the time I am writing this) with a patch. That is one thing that is good about this game is that the fans are definitely going to be very vocal and Bungie will be listening as well and fixing what they can pretty quick I am sure. This is their baby and they will be nurturing for quite a while. I read that Bungie has big plans for “Destiny” like plans for a new game every other year with an expansion in-between.  Also a new trend is video games is including big names celebs. Kevin Spacey did it with “Call of Duty: Advanced Warfare”. This game has Bill Nighy and Peter Dinklage, so that is definitely a notch on the win side for me!

Here is the basic jist of the game “In Destiny you are a Guardian of the last city on Earth, able to wield incredible power. Explore the ancient ruins of our solar system, from the red dunes of Mars to the lush jungles of Venus. Defeat Earth’s enemies. Reclaim all that we have lost. Become legend.” You have to create your character, which is quite fun then kick some ass and along the way power-up with unique and customizable weapons, gear, and vehicles. There are tons of personalization to be had here. You can then also take your character throughout every mode in the game campaign, multiplayer etc.

There are three different classes of Guardians to choose from. First is Hunter, which is Master of the Frontier. They are known for being quick with a gun and deadly with a blade, as well as cunning and ruthless. Next is Titan, known as Armored Engine of War. They have lightning-charged fists, while their armor and shields make them nearly invincible. Last is Warlock aka Wielder of Arcane Power, who know how to weaponize their curiosity and harness the Traveler’s light in patterns never before imagined and since are capable of incredible acts of devastation. I am sure they will have more classes in future updates.

There are five different game modes to enjoy throughout the game. The first is Crucible mode, which is a very competitive multiplayer, where you can earn you rewards and bragging rights. Explore mode is an on-demand adventure, where you can revisit the worlds to seek out valuable resources in order to upgrade your weapons and gear. Of course there is the Story mode, which is the basic campaign that follows the cinematic story. Strike mode is a cooperative multiplayer, where you can form a Fireteam and kick some ass. Lastly, Tower mode, is a third person social space where you can regroup, rearm, and form new alliances. These modes are explored on four locations including Earth, Mars, Moon and Venus.

Lastly, if you are smart enough to get this game on Playstation 4, you are in luck since we can exclusive content only for PlayStation 4 owners called the Ultimate Destiny Experience. This included the following: Exodus Blue Competitive Multiplayer Map, Dust Palace Strike. There are two new weapons included: Monte Carlo and Hawkmoon. There are three super cool new ships including the Aurora Wake, Outrageous Fortune and Crypt Hammer. Lastly there are three gear sets including Maniford, Argus and Vanir. This is “exclusive” supposedly till Fall 2015 but still a year before anyone else. If you are playing this game too let me know what you think and definitely shoot me your tags, so we can join up in game as well for a multiplayer jam session.

Nintendo 3DS Video Game Review “Teenage Mutant Ninja Turtles”

Publisher: Activision
Developer: Magic Pockets
Platform: Nintendo 3DS
Rated: Everyone 10+
Release Date: August 5th, 2014

Our Score: 3.5 out of 5 stars

I have been a Turtle fan for 30 years now. I have grow up with them and now my daughter is growing up with them. “Teenage Mutant Ninja Turtles” is third Activision game for the franchise and is a tie-in based around the new 2014 reboot, which is dominating theaters. The first game was based on the new Nick 2012 cartoon, it was not terrible but not amazing either. The second was called “Out of the Shadows”, which is a little better but this is easily the best of the bunch. Understand that it is still a movie tie-in game on a handheld device, but it is still fun to play and has good reply value.

Official Premise: They were born in shadow. They live in shadow. And they fight in shadow. New York City’s crime rates are still on the rise and the city’s civilians are trembling in fear! Baxter is formulating an evil plan and this time he has both mutants and robots at his disposal. Join the local brethren of vigilantes who need to rally together to put a stop to this evil once and for all! It’s team TMNT, Splinter and April O’Neil in the fight against the worst evil to face the beloved NYC in this adrenaline-pumping story!

Before we get into the game, let’s get this out of the way that these turtles DO NOT JUMP! This is a quite a bummer, especially if you grew up like myself playing the arcade game. The game still had a lot going for it though don’t worry. You are able to play as all four turtles, switching as you please throughout each level. Each character has their own special abilities and contribution to the gameplay. For example, Donatello has a longer reach for wide attacks and Michelangelo is very fast.

A reason why I really enjoyed did was that doesn’t the character’s abilities you are also able to earn XP and level up each of your characters skills, weapons etc. The 3D on the game is actually a must as well. I played without it, I honestly didn’t enough it as much. If you are looking for more after this, don’t worry Turtle fans because Nickelodeon is hooking us with “Teenage Mutant Ninja Turtles: Danger of the OOZE” coming right around the corner on Nov 11, 2014. So more is just around the corner.

Playstation 4 Video Game Review “Tomb Raider: Definitive Edition”

Platform: Playstation 4
Edition: Standard
Publisher: Square Enix
Developer: Crystal Dynamics
Rated: Mature
Release Date: January 28, 2014

Our Score: 5 out of 5 stars

Going back to a few years ago, I saw that another “Tomb Raider” was coming out and I definitely rolled my eyes a little. This series was definitely lost its appeal for me and probably many others as well. Well then this amazing new cinematic reboot adventure was released and Lara Croft’s status of queen of video games was rightfully restored. I mean this game was such an improvement over the last in the series and just blew me away. So I thought to myself when I saw about the “Definitive Edition” being released, if it was really going to be worth the upgrade from PS3 to PS4…well, holy cow it feels and looks like a whole new game!

Official Premise: The cinematic action-adventure that forced Lara Croft to grow from an inexperienced young woman into a hardened survivor has been re-built, featuring an obsessively detailed Lara and a stunningly lifelike world. To survive her first adventure and uncover the island’s deadly secret, Lara must endure high-octane combat, customize her weapons and gear, and overcome grueling environments.

First of all, with PS4 you are talking about the game displaying in 1080p Blu ray quality. The game itself isn’t just much crisper looking, the entire game was basically re-engineered with more powerful physics and lighting engines. The visual detail is actually mind-blowing. When I was playing this game on PS3, I thought it looked fantastic. But now going back to PS3, it notice so many difference that I am just more and more impressive with the next-gen version. This game is just beautiful and have never looked better…even on PC.

One of the aspects that really blew me away was the fact that the head and face of Lara Croft were completely rebuilt. It looks like two different people now. The skin is so much more realistic and vibrant. Even to the point that when it gets hot in the environment, Lara sweats. I mean that is just outstanding to me. There is just this overall important in the richness of the colors. I did not think at all that this game could improve as much as a it did. Plus the Definitive Edition allows voice and gesture control (if you have the camera add-on). You can ask for map or name a weapon to equip.

The Definitive Edition also includes all the released DLC for this game like the Tomb of the Lost Adventurer, six outfits for Lara, a digital mini art book, and the digital comic “The Beginning, weapon attachments, multiplayer maps etc. The multiplayer still isn’t super impressive but either way I am more concerned about the single player mode for this game. If you have never played this game, where have you been? I highly recommend this game since it is just such an improvement on PS4 and honestly one of the main reasons, I even purchased the system to be honest.

Introducing Canadian Singer-Songwriter Tara Beier with her new Music Video for “This Innocence” off debut EP “Purple Trees”

Introducing Canadian Singer-Songwriter Tara Beier

Re: Online Release of “This Innocence” Music Video off debut EP “Purple Trees”

This Innocence Music Video

PURPLE TREES mixes folk, pop and rock, and is gaining momentum, with three singles featured on Tunecore Weekly Artist spotlights and an international fan base that continues to grow online, currently in tens of thousands.

Tara recently spent a year becoming intimate with the life and music of legendary folk singer/songwriter Buffy Sainte-Marie in preparation to play Native American folk singer in the short, “COVERED”, a true gem among indie film buffs. Capturing the spirit and mind of Buffy in COVERED, Tara became intimate with her character. The creation of PURPLE TREES is the culmination of her artistic shift into a focus on music.

Like Tara’s experience, PURPLE TREES is a truly eclectic compilation, pumped out of Vapor Music Studio in Toronto, each song features a flavour unlike the other: earthy rock beats in “Guns Road”; spicy and acoustic soul in “Mayan Sun”; candy cotton sweet political in “Freedom Island”; smooth cool beats in “Give It Up”; ending with the bluegrass pop of “This Innocence”.

Background
Diversity her trademark, coming from a very mixed heritage, her mother Scottish/British/Austrian/Cree and father, Filipino/Hawaiian and Spanish.

Creating music has been a life long process for Tara beginning at the age of six when she first started intensive training in classical piano. Since then she has dedicated her life to the arts, graduating with her Bachelor of Arts degree, from the stage to the screen as an actor to filmmaker to musician, she has always remained true to her voice as an artist. In combination with her poetry and writing that developed over the years, as well to Buffy’s influence, she found herself on the same journey as her musical inspirations, Neil Young, Bob Dylan, Rodriguez, Bob Marley and Johnny Cash.

Sample Lyrics from her single “Freedom Island”.

“Like specks of dust sparkled in the skies

We fly on high and watch the centuries keep burning by

Its quiet now, we can live with peace in our hearts

While the poor man will always suffer from human greed

Let’s dance till the end in the sand

While man counts his pennies in hand

One day will go to Freedom Island and take our love all the way to the end

Nothing has changed yet everything is different”

 

PURPLE TREES can be heard live as Tara visits various venues in Toronto with her band; Juno-nominated drummer, Tony Nestbitt-Larking; New Zealand bassist George Chenery and renowned classical guitarist, Michael Savona.

Freedom Island Music Video

Upcoming single “GUNS ROAD”

 Website: http://www.tarabeier.blogspot.ca

Nintendo 3DS Video Game Review “How to Train Your Dragon 2: The Video Game”

Format: Nintendo 3DS
Developed by Torus Games
Published by Little Orbit
Rated: E
Release Date: June 10, 2014

Our Score: 2 out of 5 stars

How you think of the successful film and TV series “How to Train Your Dragon”, you can’t really go wrong. The first film is amazing, the second is even better and the TV series is a great companion.  Unlike all those, “How to Train Your Dragon 2: The Video Game” on Nintendo 3DS is quite underwhelming. In the game you basically choose a dragon and it’s rider from the series, then you fly around Berk racing other dragons, exploring for coins and playing mini-games. After the first hour, it gets quite repetitive. I would recommend sticking to the films and TV series and skip this game.

Official Premise: Take to the skies and return to the epic Viking Isle of Berk Five years later Dragon Racing has become the hot new sport for the Vikings. Hiccup Astrid Snoutlout Tuffnut & Ruffnut and their dragons are competing in fierce flying tournaments to determine the ultimate Dragon Rider. Soar through clouds and discover unmapped territories. Discover a secret ice cavern that is home a mysterious Dragon Rider and find yourself in an epic battle to protect their peaceful homeland.

I know I really should be shocked about this game, since usually all video game adaption of films never pan out. This was made on a tight budget and probably was just an updated version of the last “How to Train Your Dragon” handheld console game. The control are very weak when it comes to flying, which takes forever to figure out and master, but by the time that happens, I was just left wanting to turn this game off and play anything else. If you are a die-hard fan of this series, you could give the WiiU or XBOX 360 version a try…just don’t expect nothing spectacular their either.

Little Orbit’s “How to Train Your Dragon 2” Video Game Soars Into Stores Today

Dragon Riders Take Flight on the Xbox 360®, Nintendo Wii™, Wii U™, 3DS™ and PlayStation® 3

SANTA ANA, Calif., June 10, 2014 — Little Orbit, a worldwide video game publisher, unveils the   ultimate dragon racing experience with the release of How to Train Your Dragon 2 video games based on Friday’s highly anticipated 3-D animated film from DreamWorks Animation.   Developed by Torus Games, the game is now available on the Xbox 360®, Nintendo Wii™, Wii U™ and PlayStation® 3.

Dragon trainers will put their skills to the test in this high-flying adventure featuring Hiccup and Toothless and other fan favorite dragon and rider teams, high-energy tournaments and all the fire-breathing fun as they explore the dynamic Island of Berk.  Along the way, players will face multiple challenges in this heroic quest as they play their way through an epic world of Dragons and Vikings.

The How to Train Your Dragon 2  video game is one of the biggest and most exciting launches Little Orbit has ever had, and we are so excited for fans of this beloved franchise to take flight and experience the game,” said Matt Scott, President of Little Orbit.

Eager fans should keep their eye out for Dragon-wrapped Redbox kiosk as How to Train Your Dragon 2 video games “take over” Redbox locations across the country beginning this week!  Xbox 360, Nintendo Wii, Wii U and PlayStation 3 rentals will be available throughout the summer at most Redbox locations.

DreamWorks Animation’s How to Train Your Dragon 2 is in theaters nationwide in just a few short days on June 13, 2014!

To get the latest news on the How To Train Your Dragon 2 video games and more, follow Little Orbit on Twitter (@littleorbit) or visit the official Facebook page at https://www.facebook.com/LittleOrbitGames

The game is rated E-10 for Everyone 10+ by the ESRB.

Disney Interactive And Harmonix Announce October 21 Release For Video Game “Disney Fantasia: Music Evolved” and Plans for E3

Disney Interactive And Harmonix Announce October 21 Release And Unveil New Content For The Award-winning Music And Motion Video Game “Disney Fantasia: Music Evolved” At The 2014 Electronic Entertainment Expo (E3)
Experience All-New City Realm and the Game’s Narrative Plus Playable Songs from Drake, The Who, and others in Disney Interactive & Microsoft Booths at E3

BURBANK, Calif., June 6, 2014 /PRNewswire/ — Disney Interactive and Harmonix today announce the official release date for the award-winning music and motion video game, “Disney Fantasia: Music Evolved,” along with new content to be revealed at this year’s E3. The breakthrough musical motion video game inspired by Disney’s classic animated film “Fantasia,” will be available worldwide for Xbox One, the all-in-one games and entertainment system from Microsoft and Kinect for Xbox 360 on October 21, 2014.

At E3, the team will follow last year’s standout performance where it received awards from Game Critics for ‘Best Social/Casual Game,’ GameSpot for ‘Best of E3,’ Polygon for ‘Editor’s Choice,’ and Game Informer for ‘Best Music/Rhythm Game.’ This year’s show will set the stage for new multiplayer gameplay and reveal the latest musical additions, along with a vibrant city realm, “The Neighborhood.”

In “The Neighborhood,” players will work their way through a restrained 2D urban cityscape, using music and magic to unleash a vibrant and magical 3D environment by interacting with billboards, rooftops, trains and other surprises hidden within the city landscape. Through this mind-bending experience, players will watch and listen as their movements create bold colors and whimsical music that make “The Neighborhood” a fantastical adventure.

The latest announced tracks from a range of award-winning artists that will appear in-game include:

Depeche Mode – “Enjoy the Silence”
Drake – “Take Care” (ft. Rihanna)
Tchaikovsky – “The Nutcracker Medley”
Police – “Message in a Bottle”
MIA – “Galang”
The Who – “The Real Me”

Additionally, players will be introduced to Yen Sid’s previous apprentice, Scout, via the game’s narrative, who will guide the player as they perform, transform and create music to restore order to the world.

Featuring over 30 tracks – including contemporary hits, classic rock, classical music, and more – “Disney Fantasia: Music Evolved” transports players to a breathtaking world where music and magic combine to transform extraordinary interactive landscapes in entirely new and creative ways.

Previously announced tracks for the title include:

AVICII – “Levels”
David Bowie – “Ziggy Stardust”
Antonin Dvorak – “Symphony No. 9 from the New World”
Fun. – “Some Nights”
Peter Gabriel – “In Your Eyes”
Gorillaz – “Feel Good Inc.”
Cee Lo Green – “Forget You”
Elton John – “Rocket Man”
Kimbra – “Settle Down”
Lorde – “Royals”
Bruno Mars – “Locked Out of Heaven”
Nicki Minaj – “Super Bass”
Wolfgang Amadeus Mozart – “Eine Kleine Nachtmusik”
Modest Mussorgsky – “Night on Bald Mountain”
Queen – “Bohemian Rhapsody”
White Stripes – “Seven Nation Army”
Antonio Vivaldi – “The Four Seasons: Winter, 1st Movement”

“Disney Fantasia: Music Evolved” will be available worldwide on October 21, 2014 with an ESRB rating of E10+ with lyrics descriptor. For additional information about “Disney Fantasia: Music Evolved,” join the Facebook community at https://www.facebook.com/fantasiagame, follow us on Twitter and Instagram @FantasiaGame and view all videos on our YouTube channel at http://youtube.com/FantasiaGame.

To play “Disney Fantasia: Music Evolved” at E3, visit Disney Interactive located in South Hall, booth #2047 and Microsoft located in West Hall, booth #4100.

About Harmonix Music Systems, Inc.
Harmonix Music Systems, Inc., based in Cambridge, MA, and established in 1995, is the leading developer of groundbreaking music-oriented videogames. Harmonix was founded by Alex Rigopulos and Eran Egozy, who formed the company to invent new ways for non-musicians to experience the unique joy that comes from making music and have pioneered music and rhythm gaming in the US. For more information please visit www.harmonixmusic.com.

About Disney Interactive
Disney Interactive, one of the world’s largest creators of high-quality interactive entertainment across all platforms, is the part of The Walt Disney Company responsible for the global creation and delivery of interactive entertainment, multi-platform video games, and family-focused content across all current and emerging digital media platforms. Disney Interactive produces and distributes a broad portfolio of content from Disney Interactive Games and Disney Interactive Media. Products and content released and operated by Disney Interactive include blockbuster mobile, social and console games, online virtual worlds, #1 kid’s entertainment destination Disney.com and the #1 Family/Parenting portfolio on the Web.

Disney Interactive is the interactive entertainment part of The Walt Disney Company (NYSE: DIS).

Lamb of God’s “As The Palaces Burn” Feature Film Debuts on Video On Demand on June 3rd

Vimeo On Demand is the Exclusive Digital Partner Gravitas Ventures Distributes To Cable/ Satellite/ Telco Platforms

After a successful worldwide theatrical showing that had the film playing in over 400 theaters and garnering universal critical acclaim, LAMB OF GOD announce today that their feature documentary, As The Palaces Burn, will be available on Video On Demand starting June 3rd with an exclusive 30-day digital worldwide run on Vimeo On Demand. The link below goes directly to the Vimeo player where the film is available for rent or purchase.

https://vimeo.com/ondemand/asthepalacesburn

In addition, the film’s theatrical distributor Specticast has teamed with Gravitas Ventures to place the film on multiple cable, satellite, and telco Video On Demand platforms also commencing on June 3rd. These platforms include Cox Cable, Charter On Demand, Verizon Fios, Dish Network, Mediacom, Blue Ridge Communications, Suddenlink, Wave Broadband, Rogers on Demand, Shaw, Cogeco Cable, and East Link TV.

For more information on As The Palaces Burn, go to Asthepalacesburn.com

ABOUT GRAVITAS VENTURES

Gravitas Ventures is a leading distributor of independent cinema. Founded in 2006 with a focus on Video-On-Demand, Gravitas connects independent filmmakers, producers and distribution companies with leading distribution partners across the globe. Working with more than 500 content partners, Gravitas Ventures has distributed thousands of films across all platforms. Some of their recent releases include Dave Grohl’s 2013 Sundance premiere SOUND CITY and the Naomi Watts, Matt Dillon starrer SUNLIGHT JR. Their upcoming releases include Sundance smash PING PONG SUMMER, starring Susan Sarandon, and FELONY, starring Joel Edgerton and Tom Wilkinson. For more information, please check out www.gravitasventures.com and @GravitasVOD.

About Vimeo On Demand 

Launched in 2013, Vimeo On Demand is an open self-distribution platform that enables creators to sell work on their own terms to audience worldwide. There are currently over 8,000 titles available for purchase on Vimeo On Demand across a broad range of subjects. Through Vimeo, creators are able to choose their price, viewing format (stream or download), and geographical availability while retaining full ownership of their work. Vimeo also offers in-player transaction support, allowing creators to sell their work on their own sites or embedded across the web.

Audiences worldwide can discover a broad range of content from over 18 genres found on Vimeo On Demand, from instructional how-to videos to beautifully shot independent films. Vimeo curates the pages to showcase the amazing breadth of content worth watching from the world’s leading creators. Once purchased, the films are available for viewing immediately on Vimeo and can also be viewed on a users’ smartphone, TV and/or any connected devices with the Vimeo app.

Launch Trailer for “Watch Dogs” Video Game Released

Only a few days left before the release of Watch_Dogs! Get ready to take control over a whole city, using hacking as your weapon to exact your own style of revenge. Available in stores on May 27th.

Visit the Official Website: http://watchdogsgame.com
Join us on Facebook: https://www.facebook.com/watchdogsgame
Preorder: http://shop.ubi.com/promo/94766900

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PlayStation 3 Video Game Review “The Amazing Spider-Man 2”

Platform: Playstation 3
Release Date: April 29, 2014
Genre: Action
Publisher: Activision
Developer: Beenox

Our Score: 2.5 out of 5 stars

Look Out! Here comes the Spider-Man…again. While I enjoyed the film “The Amazing Spider-Man 2”, as any video gamer knows the game adaptations next to always disappoint. Unfortunately, “The Amazing Spider-Man 2” suffers the same fate. The game feels rather lazy and not very exciting. Pretty much feels like the took the last game, tweaked it a little and slapped a “2” on it. Like this film which is fading fast from theaters, I also see myself not going back to revisit this game anytime soon.

“The Amazing Spider-Man 2” allows you to free-roam through New York City web-slinging from here to there. Before the game play even started, I was let down to find that the story doesn’t even follow the movie. It is follows a more generic Spider-Man story that lightly includes the film’s villains and a few other characters that aren’t even in the film. The controls are decent but I found myself continuously referring to the options since there are a ton of different commands for each buttons.

Speaking of generic story, the same goes for the combat. I felt like I was just attacking, blocking and web shooting my way through each battle once I got a hang of the controls. The visuals are decent and probably the best part of the game. Who doesn’t love web-slinging through the city. My wife walked in at one point and said “This is a game?”, so I guess it looked good enough for her. I did keep running into some issues with the video jumping on some cut scenes but nothing major. Overall, I enjoyed this game the first time and less and less thereafter. So unless you are a hardcore Spidey fan, I would probably steer clear.

XBOX 360 Video Game Review “LEGO The Hobbit”

LEGO The Hobbit
Format: XBOX 360
Publisher: Warner Home Video
ESRB: Everyone 10+
Release Date: April 8, 2014

Our Score: 4 out of 5 stars

Man, I am totally obsessed with all things “The Hobbit” right now. I have recently set through numerous viewings of both “Hobbit” films back to back. I just can’t get enough. I am also an avid fan of all things LEGO (Yes, 31 year old men still play with LEGO sets). The LEGO game series have been fantastic. Making not breaking video game ground with each no installment but tons of fun. I recently loved the new “LEGO Batman” and “LEGO Harry Potter” games and “LEGO The Hobbit” is certainly no different. If you loved the previous LEGO The Lord of the Rings series, this is yet another great addition and must play for anyone looking to explore Middle-earth LEGO style!

Official Premise: From the makers of the immensely popular LEGO The Lord of the Rings, comes LEGO The Hobbit, inspired by the first two films in The Hobbit Trilogy: The Hobbit: An Unexpected Journey and the upcoming The Hobbit: Desolation of Smaug, productions of New Line Cinema and Metro-Goldwyn-Mayer Pictures (MGM) as well as the collection of LEGO The Hobbit constructions sets. The interactive game of LEGO The Hobbit allows gamers to play along their favorite scenes from the films and follows the Hobbit Bilbo Baggins as he is recruited by the Wizard Gandalf to aid Thorin Oakenshield and his Company of Dwarves. Bilbo leaves the comforts of the Shire on a journey through Middle-earth to help the Dwarves reclaim their lost Kingdom of Erebor within the Lonely Mountain.

The adventure starts with a Hobbit, a wizened Wizard and a group of valiant Dwarves as you head to the Lost Kingdom of Erebor to face the terrifying dragon Smaug. You can play the game as each of these characters from The Hobbit films including Bilbo, Gandalf, and the Dwarves: Thorin, Fili, Kili, Oin, Gloin, Dwalin, Balin Bifur, Bofur, Bombur, Dori, Nori and Ori. If that isn’t enough you are able to unlocke Sauron if you purchase the Blu-ray of “The Hobbit: The Desolation of Smaug” for a special in-game unlockable code. So you are not likely to get bored with the variety of option here. Each character has their own unique abilities to solve whichever quest you are facing.

Since we all know that location is everything even in Middle-earth. In the game you get a chance to explore and visit all key locations from the films including Bag End, head through the dangerous High Pass over The Misty Mountains in order to make it to Erebor. What I love most about LEGO in general and not only limited to the game is that you are create some many cool things. Here you are able to tacke exciting treasure quests, mine for gems, discover loot from enemies, craft powerful magical items or, of course, my favorite getting to build amazing and some times rather complicated new LEGO structures.

Another aspect that I love about the LEGO video game series is the humor in it. I love the dramatic aspect of this games and then mixed in so well is some great humor that lightening the mood. This game plays similar to past LEGO games, especially LEGO The Lord of the Rings but I do love that this game has a very new additions as well including much more ability to roam around. Also props to them for securing Christopher Lee to provide the narration between the chapters. If you enjoyed past LEGO games then you will enjoy this for sure. I apologize to my wife in advance for my constant playing of this game for the next few weeks, luckily there is a very fun multi-player option 😉

Playstation 3 Video Game Review “Metal Gear Solid V: Ground Heroes”

Format: Playstation 3
Publisher: Konami
Rated: Mature
Media: Video Game
Release Date: March 18, 2014

Our Score: 3 out of 5 stars

When I told a friend that I was playing the newest “Metal Gear Solid” game, he was like “How did I miss that?” Well if you are wondering the same don’t worry since “Metal Gear Solid V: Ground Heroes” is a prologue to the upcoming full game “Metal Gear Solid V: The Phantom Pain”, which is set to be released TBA 2015. This game is meant to get you excited and get your mouth watering. If you are looking to sit back and get immersed in the whole of “MGS” you might want to wait for the full game because this game is real short. I was able to fly through the campaign in nearly two hours. I would have to recommend this to those who are simply foaming at the mouth and can’t wait till next year to get some more Snake action.

Official Premise: World-renowned Kojima Productions showcases the latest masterpiece in the Metal Gear Solid franchise with Metal Gear Solid V: Ground Zeroes. Metal Gear Solid V: Ground Zeroes (on sale Spring 2014) is the first segment of the ‘Metal Gear Solid V Experience’ and prologue to the larger second segment, Metal Gear Solid V: The Phantom Pain launching thereafter. MGSV: GZ gives core fans the opportunity to get a taste of the world-class production’s unparalleled visual presentation and gameplay before the release of the main game. It also provides an opportunity for gamers who have never played a Kojima Productions game, and veterans alike, to gain familiarity with the radical new game design and unparalleled style of presentation. The critically acclaimed Metal Gear Solid franchise has entertained fans for decades and revolutionized the gaming industry. Kojima Productions once again raises the bar with the FOX Engine offering incredible graphic fidelity and the introduction of open world game design in the Metal Gear Solid universe. This is the experience that core gamers have been waiting for.

I do have to give the same props for being very visual. In fact during the opening credits cut-scene, my wife walked in the room and said “What movie you watching, Mike?” and didn’t even realize that this was a game. To me that gives a real thumbs up to the game. Now, this was only on Playstation 3, so I cannot even imagine how good it would look on Playstation 4. Stealth is key in this game and definitely not for those who like to run in shoot and ask questions later, but obviously if you are familiar with the series this is no surprise. So whether you play on Normal or Hard, the challenge is very present, which should make hardcore fans happy.

Even though the main campaign is quite short. There is a still some decent replay value to enjoy if you take your time and poke around a bit. There are several side missions, which can be unlocked by finding XOF badges. I also felt that the general plot for this game was much darker than usual for this series, but that wasn’t entirely a bad thing. The game also features a strong voice cast including Kiefer Sutherland (“TV’s “24”) as Snake and Tara Strong (“My Little Pony: Friendship is Magic”) as Paz Ortega Andrade.

The timeline for the game is set in 1975, so it falls between “Peace Walker (1975)” and the original “Metal Gear (1995)” even though is obviously leads into “The Phantom Pain”, which is set in 1985 but I am basing it in terms of released games. This is also the first “Metal Gear Solid” game to explore the option of an open world giving players total freedom on how to play. So for $29.99, it all comes down to how hardcore of a fan are you for this series. Even though I went back and go to explore a little more after the main campaign, I finished this game just feeling a bit unsatisfied and wanting more.

Video Game Review “Disney Infinity: Phineas and Ferb Toy Box Pack”

Video Game: Disney Infinity
Format: Any Platform
Media: Accessory
Release Date: April 1, 2014

Our Score: 4 out of 5 stars

Disney Infinity is like the gift that just keeps on giving. The latest toy box pack released is “Phineas and Ferb”, even though it included Phineas and Agent P (while excluding Ferb). Personally, I would want Agent P anyway over Ferb (poor Ferb, you don’t talk much…you don’t get much love). The Disney Channel animated series has become so popular over the years. I remember about back around 2008, I was dying to find a Perry the Platypus plush doll and I couldn’t find anything anywhere. Now there is so much merchandise and this show is still going strong with over 200 episodes aired to date.

I play this game a lot and of course we all have our favorite characters to kick around the toy boxes with. Previously I have been having a blast with Sorcerer Mickey but I think Agent P might be taking the reign for sure. He is such a fun character and also has a pretty wicked flying fedora is in artillery. Phineas is no less cooler though. I can see tons of kids getting very creative with their toy boxes and taking on the persona of the character. Plus he also packs a very handy baseball blaster on him.

Along with these two toy box characters, this pack also included two wave 3 power discs. If you follow the game, you will realize that Wave 3 has not even been released yet, so this is a real treat as well. The first is “Tri-State Area Terrain” Texture set and the second is “Danville Sky” Skydome. The transformation of the toy box really looks spot on with the show’s aesthetic value. If you are a fan of the show you get to run around in these well know locations from the show.

I am not sure that this is the absolute final word but I have been following this game for a while and I have a feeling that this might be the last toy box set in series 2. I have been searching online and I have not heard any word about future characters, which means that Disney Interactive might be gearing up and holding out for “Disney Infinity 2”. Either way if you are looking for more ways to expand this amazing game, the Phineas and Ferb Toy Box Pack is a must have for any fan of the show.

Dren McDonald talks video game music and his band The String Arcade

Dren McDonald is a musician/composer since and runs the website, nerdtracks. He currently also creates music and sound design for video games. Recently he came together to form a band, The String Arcade, and has an album coming out on February 11th. “The String Arcade” spans a few decades in video game history from arcade classics including “Galaga”, “TRON” to 8-bit eras with “Legend of Zelda” to more recent hits with “Portal 2” and “Minecraft”. Media Mikes had a chance to chat video games with Dren and his album.

Mike Gencarelli: How did The String Arcade come together?
Dren McDonald: The creation of The String Arcade didn’t come from one singular “really big idea”, but more like a recipe of several idea ingredients that came together at the right time. The initial spark came from a personal challenge. After working on a lot of client music for the past few years, I wanted to really work on a project that was meaningful to me and that reflected the idea “what music would I make right now, if I could make anything”. Clearly I wasn’t thinking about doing an album of cover songs with that initial thought.

However I’d always been completely obsessed with the music from the film Stranger Than Paradise, by John Lurie. I bought the soundtrack album back when the film came out, hoping that the Screamin’ Jay Hawkins tune, “I Put a Spell on You” would be on there. It wasn’t. But the first side of the record was the entire string quartet soundtrack from the film, and it’s one of the few pieces of music that I continue to listen over the years, ever since the first listen. So I wanted to do something like Stranger Than Paradise: a bunch of string quartet music.

So I started working on this idea, and the first tune I completed was ” Optimism For an Improvement in The John Situation” (a reference to the fact that Lurie hasn’t been playing/writing music due to an illness). This tune served as a blueprint for the other music, and I began to start rearranging some of my own music from games…and in all cases, appending and expanding all of those pieces with the intention of having them played by musicians.

Concurrently, a local project called the Alameda Music Project (alamedamusicproject.org) was starting to raise funds in order to begin their after school music program, a K-5 El Sistema based classical music program with strings, chorus and percussion. So we decided to make this ‘recording project’ a fundraiser, with all sales going to support the new music program. But a CD of all Dren McDonald chamber music wasn’t going to move the fundraising needle too much, so more thought was put into the project.

I started listening closely to some of my favorite game music from my youth (Altered Beast, Legend of Zelda, Galaga) and wondered how those might sound if arranged for string quartet. And how might they sound by using Stranger Than Paradise as a model for the mood? It was a clash of very disparate worlds, but the juxtaposition was one that got my musical brain excited. Soon after we launched the Kickstarter.

MG: How did you choose which games and specific songs where chosen for the album?
DM: I chose games that 1) I was a fan of, 2) that I could see fitting into this musical blueprint some way, so that the recording didn’t come off as a novelty album and 3) games that would reach out to kids with the hopes that they’d be inspired to play music. The recording is a fundraiser for a music program, so some thought was given to the song selection with that in mind as well.

Back to this “musical blueprint” idea, I did want to pick songs that would lend themselves towards being moved, twisted, rearranged and manipulated in a way that spoke to me. Really creative music arranging can be just as rewarding as composition, (in some of these charts there’s a lot of added composition), so I didn’t want to simply ‘cover’ the music, but inject it with emotions or musical turns that moved me.

MG: What is it about 8-bit games and their music that still resonates today?
DM: Sometimes we hear discussions about how 8-bit or 16-bit games had more memorable music than games of our current generation, and I think that’s largely due to the fact that game design has changed so radically due to technology. With the NES, you basically had music or you didn’t. There was no ‘ambience’ really, so it was on or off. So it ‘had’ to be memorable, or catchy so that it wouldn’t make us insane while we played. So if we played Legend of Zelda, or Ecco or Altered Beast in our youth, that music has definitely carved a way into our brains and made a home there. Last year I remember play the Tron arcade machine, which I hadn’t played in many years, and was astounded at how well I remembered all of the little musical pieces that played during game play (especially when you die!). I’m no psychologist, but I think there’s something about that association with a game that comes from playing it, and having a great experience that sticks with you. Hearing the music outside of the context might just bring back those good feelings.

MG: What games didn’t make the cut from this album?
DM: There are certainly games with wonderful soundtracks that I love that I considered…Journey, Dear Esther, Bioshock (1). But I didn’t feel like the contribution that I might make to that music would resonate. As I said, I wanted run these tunes thru my ‘blueprint’ and after thinking about some of this other music, I’m not sure I would have been successful with that approach. When you are interpreting music that had been previously represented by synth or chip sounds, there is a little more freedom there. Even in the case of something like Outlaws or Plants Vs Zombies, the change in instrumentation and musical style was enough to unlock that freedom. Those other soundtracks I mentioned were already created with live string players, so any attempt to cover them in the manner that I approached the other music would have probably fallen flat. Listeners have already heard those soundtracks with strings, and a ‘new’ version would likely be judged as an inferior one.

MG: Tell us about what happens with the proceeds of the album?
DM: 100% of the proceeds goes to the Alameda Music Project (alamedamusicproject.org) with is an after school, K-5 music program for strings, percussion and chorus. It’s a tuition-free program in a Title 1 school, so that kids who might not be able to afford to study music, will have that chance. It’s 5 days a week, after school care (homework, snacks and music) and it’s based on the El Sistema model, which was the music program that began in Venezuela 40 years. The same program that Gustavo Dudamel (creative director/conductor of the LA Phil) had gone thru as a child.

MG: Can we expect follow-up albums or a tour in the future?
DM: Good question! There are no tour plans, but depending on how this record does, and how the music program does this year I’m sure we’d love to do a follow up. There will be a CD release party, with the quartet, and lots of video games to play (include arcade machines, old consoles and several indie game studios who will be there showing their games.) That is March 7th at Rhythmix in Alameda, CA and we are planning to stream video from that show as well. We’ll put details on thestringarcade.com

Teaser video released for FX’s new series “The Strain”

Here is a teaser video for FX’s highly anticipated new series, “THE STRAIN”, which premieres July 2014 only on FX. The series is based on the book of the same name by Guillermo del Toro and Chuck Hogan.

It stars Corey Stoll, David Bradley, Kevin Durand, Mía Maestro, Jonathan Hyde, Richard Sammel, Javier Botet, Miguel Gomez, Natalie Brown, Jack Kesy, Sean Astin, Robert Maillet, Francis Capra and Melanie Merkosky