Lionsgate Brings “Dead Island” to Life on the Big Screen

LIONSGATE BRINGS DEAD ISLAND TO LIFE ON THE BIG SCREEN

Feature Film Adaptation Of Deep Silver’s Zombie Sensation In Development At The Studio

Santa Monica, CA, September 27, 2011– LIONSGATE® (NYSE: LGF), a leading global entertainment company, today announced that it has optioned film rights from Deep Silver to develop a feature inspired by Dead Island, which became a viral media sensation when its haunting, artful trailer launched in February 2011.  The announcement was made by Lionsgate’s co-COO and Motion Picture Group President Joe Drake.

Dead Island is a global brand first introduced through a teaser trailer that told the story of a family on vacation at a tropical resort who is besieged by zombies.  Told in a stark, non-linear fashion, the wrenching trailer captured worldwide fan attention and unanimous critical praise upon its debut, receiving over one million hits in its first 24 hours online, and nearly 10 million views by two days after its debut.  Wired Magazine, College Humor and G4TV all called it the best video game trailer of all time, with G4TV adding “The Dead Island trailer is the best trailer I have ever seen in my life.  The best video game trailer.  The best movie trailer. The best anything trailer.”  The trailer went on to win the Golden Lion in Cannes at the International Festival of Creativity, the advertising industry’s highest honor, and it was featured by Adweek on their annual list of the World’s Best Commercials.

The video game Dead Island was published by Deep Silver for Xbox 360, Playstation 3 and PC.  It was released in the United States on September 6th, 2011 and was the number one selling game both in the U.S. and the U.K. upon its local releases.  The game has sold over two million units to date.

The game centers on vacationers whose island paradise becomes a living hell when a zombie outbreak quickly spreads.  Cut off from the rest of the world, the survivors have only the available materials and the island’s natural “weapons” to protect themselves from the vicious and growing legions of the undead.  In addition to the award-winning trailer and video game, the Dead Island intellectual property will be simultaneously developed by Deep Silver into forthcoming graphic novels, novels and other extensions.

Like the trailer that will serve as its primary creative inspiration, the film DEAD ISLAND will be an innovation of the zombie genre because of its focus on human emotion, family ties and non-linear storytelling.  Said Drake of the property’s acquisition, “Like the hundreds of journalists and millions of fans who were so passionate and vocal about the Dead Island trailer, we too were awestruck.”  He continued, “This is exactly the type of property we’re looking to adapt at Lionsgate – it’s sophisticated, edgy, and a true elevation of a genre that we know and love.  It also has built in brand recognition around the world, and franchise potential.”

The film DEAD ISLAND is currently in the early development stage with producers attached.  Sean Daniel (THE MUMMY, TOMBSTONE, DAZED AND CONFUSED) will spearhead production through his Sean Daniel Company.  A veteran producer with global franchises under his belt, Daniel is to be joined in producing by Stefan Sonnenfeld, who has been a pioneer in the post production field, using the process as a platform to create a unique visual brand with directors including J.J. Abrams, Michael Bay and Gore Verbinski.  Jason Brown of The Sean Daniel Company and Missy Papageorge for Sonnenfeld’s Sunny Field Productions are executive producing, with Sarah Perlman of Sunny Field Productions serving as co-producer.

Alli Shearmur, Lionsgate’s President of Motion Picture Production and Development is overseeing the project at the studio, with Jim Miller, SVP of Production and Development.  Rob McEntegart, Senior EVP of Lionsgate’s Motion Picture Group, negotiated the deal with Deep Silver’s U.S. attorney Ed Labowitz.

About Lionsgate 

Lionsgate is a leading global entertainment company with a strong and diversified presence in motion picture production and distribution, television programming and syndication, home entertainment, family entertainment, digital distribution and new channel platforms.  The Company has built a strong television presence in production of prime time cable and broadcast network series, distribution and syndication of programming through Debmar-Mercury and an array of channel assets. Lionsgate currently has 15 shows on more than 10 networks spanning its prime time production, distribution and syndication businesses, including such critically-acclaimed hits as “Mad Men”, “Weeds” and “Nurse Jackie” along with  the comedy “Blue Mountain State, ” the upcoming drama “Boss” and the syndication successes “Tyler Perry’s House Of Payne”, its spinoff “Meet The Browns”,  the upcoming “For Better or Worse,” “The Wendy Williams Show” and “Are We There Yet?”.

Its feature film business has generated more than half a billion dollars at the North American box office in the past year, fueled by such successes as THE LINCOLN LAWYER, TYLER PERRY’S MADEA’S BIG HAPPY FAMILY, THE EXPENDABLES, which was #1 at the North American box office for two weeks, THE LAST EXORCISM, TYLER PERRY’S WHY DID I GET MARRIED TOO?, KICK ASS and the critically-acclaimed PRECIOUS, which won two Academy Awards®. The Company’s home entertainment business has grown to more than 8% market share and is an industry leader in box office-to-DVD and box office-to-VOD revenue conversion rate. Lionsgate handles a prestigious and prolific library of approximately 13,000 motion picture and television titles that is an important source of recurring revenue and serves as the foundation for the growth of the Company’s core businesses. The Lionsgate brand remains synonymous with original, daring, quality entertainment in markets around the world.

For more information visit www.lionsgate.com

About The Game “Dead Island”

Dead Island™, the gruesome zombie action game with RPG elements by renowned developer Techland, combines first-person action with a heavy focus on melee combat, character development and customization of a vast array of weapons.  All of these gameplay features are presented in a dark story inspired by classic zombie movies with a gritty and engrossing campaign that can be played with up to four players in co-op mode.

Set in an open world tropical island, hordes of different festering zombies await players around every corner while they embark on a variety of thrilling missions through the holiday resort.  With firearms and ammunition being scarce the player must rely on discovering and utilizing items as weapons for self-defense and fighting off zombie hordes in intense melee combat.  A diverse range of items can be collected and will later serve to transform the player’s ordinary makeshift weapons into serious instruments of destruction.

Dead Island was released worldwide for the PlayStation®3 computer entertainment system, the Xbox 360® video game and entertainment system from Microsoft and Windows PC.

Official website: www.deadisland.com

Facebook: www.facebook.com/deadislandgame

Twitter: http://twitter.com/deadislandgame

About Deep Silver

Deep Silver, a division of Koch Media GmbH, develops and distributes interactive games for all platforms.  The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds.  Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.  Deep Silver products are designed to equally appeal to pros and beginners, children and adults.

Deep Silver has published more than 100 games since 2003, including own brands like the action role-playing game Sacred 2: Fallen Angel, successful adventures such as the Secret Files series and Lost Horizon, the role-playing game Risen and well-known licenses like the Chernobyl shooter S.T.A.L.K.E.R.: Clear Sky and Prison Break: The Conspiracy, the action adventure based on the popular TV series. Deep Silver has announced more upcoming highlights such as Risen 2, the sequel to the hit RPG, and Sacred 3. For more information please visit www.deepsilver.com

Koch Media is a leading producer and distributor of digital entertainment products (software, games and films). The company’s own publishing activities, marketing and distribution extend throughout Europe and the USA. The Koch Media group has more than 15 years of experience in the digital media distribution business, and has risen to become the number one distributor in Europe.  It has also formed strategic alliances with numerous games and software publishers: Capcom, Codemasters, Kaspersky Labs, Paradox Entertainment, Square Enix, Tecmo-Koei, and System 3 etc. in various European countries. With Headquarters in Planegg near Munich/Germany, Koch Media owns branches in Germany, England, France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux and the USA. www.kochmedia.com

Microsoft, Xbox, Xbox 360, and Xbox LIVE are either registered trademarks or trademarks of the Microsoft group of companies.

“”, “PlayStation” and “PS3” are trademarks or registered trademarks of Sony Computer Entertainment Inc. All Rights Reserved.

All product titles, publisher names, trademarks, artwork and associated imagery are trademarks, registered trademarks and/or copyright material of the respective owners. All rights reserved.

 

Interview with TRON’s Dan Shor

Dan Shor is known best for his role of Ram in 1982’s “Tron”.  He reprises his user role of Roy Kleinberg  in “TRON: The Next Day”.  Media Mikes had a chance to chat with Dan about his role in the film and also what he has been up to since.

Mike Gencarelli: What did you originally think about “TRON” when you signed on to play Ram?
Dan Shor: When I first signed on to play RAM I was thrilled. It was a comic book fans fantasy come true. I finally had the opportunity to put on a Halloween super hero costume and live out that pretend reality.

MG: Tell us about what you recall about the costume?
DS: The costume itself was like wearing skin tight pajamas to work everyday. I can remember walking down Mickey Mouse street across from Donald Duck lane on the Disney lot, in my skintight body suit thinking ‘nothing could be better than this’….

MG: Any fun stories from the set and/or working with Jeff Bridges?
DS: Jeff Bridges is exactly as you would think him to be. He was funny, friendly, intensely obsessed with video game play, and like all of us on the set, completely committed to the act of creativity. The acting process often creates quick and intense relationships that parallel the relationships that exist within the film. Though I haven’t seen Jeff in 15 years? We have spoken on the phone and our relationship is exactly as it was while we were making the film. As a side note: when Bruce and I worked on Legacy last year, it was as if not one day had passed, and (except for the expanded waistlines) we saw each other exactly as the best friends we were in the film.

MG: How did you get involved to play Roy Kleinberg in the “TRON: The Next Day”?
DS: I got to do Roy Kleinberg in Tron The Next Day when the creators of the Blue Ray edition (42 Entertainment) contacted my ShodaVision website. Though I still have an actors agent, and never officially left the business, I had been living outside of the country for many years and perception was that I had disappeared through some sort of time space wormhole.Having been one of the original members of the TRON world, and being quite aware of the reality that programs can easily be recreated after being de-rezzed, I was pretty pissed off that the creators of Legacy seemed to have no interest in my existence. That made me even happier when the 42 Entertainment people took the time and effort to find me. They, with the people charged to create a possible Tron 3, decided to follow the original fan’s desires and bring RAM back into the fold.

MG: Any word about if they are going to be going forward with another “TRON” film?
DS: I still don’t know if Tron 3 is going forward. And I do not even know that I will be involved if they do. Of course I would like it if it were so….but I am, sadly, all to knowledgeable about how Hollywood works, and am fully aware that I simply may or may not be involved based on any number of criteria.

MG: Tell us about working on “Bill and Ted’s Excellent Adventure” as Billy the Kid?
DS: Bill and Teds Excellent Adventure is going ahead with another sequel and , once again, without me. I only have fond memories of the experience of making the film and wish all involved all best luck and love…..wish William the Man were involved, but whatthefuck?

MG: What are you currently working on?
DS: I am currently working with my production company; ShodaVision, producing and directing internet corporate web streams for North Eastern Electricity Company’s energy savings programs. ShodaVision has created short and long form documentaries, music videos, both narrative and reality television series, and television commercials for International markets.

TRON Interview Series

Bonnie MacBird Bruce Boxleitner Cindy Morgan Dan Shor Joseph Kosinski

TRON follow Flynn, a young computer genius, who breaks into the mainframe at ENCOM looking for evidence that the video game programs he wrote were stolen by Ed Dillinger, an ENCOM executive. Dillinger’s Master Control Program (MCP) must stop Flynn, and it blasts him into its own computer dimension. Flynn awakens in an electronic world, where computer programs are the alter-egos of the programmers who created them, and he is sentenced to die on the video game grid. Together with Tron, an electronic security program, Flynn escapes and destroys the MCP, and is able to return to the “real” world. Released July 9, 1982. Starring: Jeff Bridges, Bruce Boxleitner, David Warner, Cindy Morgan, Barnard Hughes.

TRON: LEGACY is a 3D action-packed adventure set in a digital world unlike anything captured on the big screen. Sam Flynn (Garrett Hedlund), a rebellious 27-year-old, is haunted by the mysterious disappearance of his father Kevin Flynn (Oscar®- and Golden Globe®-winner Jeff Bridges), a man once known as the world’s leading video-game developer. When Sam investigates a strange signal sent from the abandoned Flynn’s Arcade — that could have only come from his father — he finds himself pulled into a world where Kevin has been trapped for 20 years. With the help of the fearless warrior Quorra (Olivia Wilde), father and son embark on a life-or-death journey across a visually-stunning digital universe — created by Kevin himself — which has become far more advanced with never-before-imagined vehicles, weapons, and landscapes and a ruthless villain who will stop at nothing to prevent their escape. Presented in Disney Digital 3D™ and scored by Grammy Award®-winning electronic music duo Daft Punk, TRON: LEGACY hits theaters on Dec. 17, 2010.

Bonnie MacBird talks about co-writing 1982’s “TRON”

Bonnie MacBird is the co-writer to the 1982’s “TRON”.  Media Mikes had a chance to about working on the film and her feelings on the continuation of the series.

Mike Gencarelli: Some of the ideas and technology in “TRON” is way ahead of its time, tell us about working on the script?
Bonnie MacBird: Originally, pre-Tron, Steven and I worked together on a spec script for Universal called Lightning for Jennings Lang. Steven had an animation company in Boston and had developed a cool special effect for lightning. We had a fun time working on this, and felt that our strengths were complementary. He had done a TV ad for a radio station featuring a backlit, neon character who looked a bit like the Michelin Man and whom he called “Tron” and approached me to write a movie in which Tron was a video game warrior. That was the extent of the idea when he moved his company to Los Angeles, and I left my story exec job at Universal to come over to the new Venice digs of Lisberger Studios and write and co-produce a film called “Tron” with Steven. I was tasked with creating a script that would showcase these elements. But there was no story, and no characters, except I would have to create one named Tron who looked like this radio ad character. In addition to developing a personality and character needs for this figure, my first contribution was to create Flynn, as I felt you needed a real life character to interact with Tron inside of the computer. The parallels with both Wizard of Oz and Alice in Wonderland were immediately apparent. I had recently seen Robin Williams in a small comedy club while covering theatre for Universal and had tried to get him a deal at Uni. I wasn’t successful but he hit big shortly after with Mork and Mindy. Robin was in my mind as Flynn when I created this character. But we also needed a new and wonderful world, one that had not been seen. Steven and his key animators including the super talented Bill Kroyer and Roger Allers (both of whom went on to direct) studied video games and the arcade culture, developing the look/feel of the movie, early on coming up with light cycles and “the grid”. They would feed these drawings and pencil tests to me, asking me to integrate the visuals into the script. It was a lot of fun at that time. I enjoyed working with the animators very much and set up a weekly improv session led by a talented actor/improviser, which both built community and fostered ideas between us. In addition to character work, which is I think my strongest asset as a writer, I knew that when you create a “world” in science fiction or fantasy, this world must be consistent in order to suspend disbelief, things must work in a way that is recognizable and orderly, so that story logic is preserved. In all the great franchises, Lord of the Ring, Harry Potter, and all the great science fiction of the Golden Age (Heinlein, etc.) this is clearly true. I wanted the computer world to be based on what is really inside a computer and to have its own inner logic. I should mention that I was already a bit of a computer geek going into this project. As a kid I was tantalized by an introduction to basic logic and programming from an innovative experiment that Patrick Suppes had put into a few grade schools in the Bay Area. And at Stanford, I studied computer programming with the legendary Donald Knuth… and my master’s thesis in film was a documentary called “Teaching Children to Read Using a Talking Computer”. At Universal, I had tried to get the Story Department to put all their coverage on the computer (there was no “online” then, except at Universities) and computers had not yet taken hold. This was considered a very novel and somewhat threatening idea and was rejected at the time with the comment “soon they will be making the choices for us.” Ha. So, I was already steeped in the tech culture of the time. Meanwhile, back to Tron research. At the time, there was exactly ONE computer store in all of Los Angeles, a tacky little storefront on a side street in Santa Monica. I found it and Steven and went there. It was mostly homebrew kits but they had a few books and I picked up one called COMPUTER LIB by Ted Nelson (a visionary himself!) and read about Alan Kay. I set up a research trip to Northern California in and around my alma mater. The Stanford AI project was partly the model for some of physical detail in the first TRON. Steven and I met with several scientists, and the last interview of the day was Alan Kay, then still at Xerox Parc. Some readers may recognize this name. It was Alan’s group that inspired Steve Jobs to envision what was to become the Mac. Alan’s group is credited for developing object-oriented programming and the first implementation of the graphical user interface that is the face of personal computing today. Alan even coined the term “personal computer”. So this visit was really to the mother lode. And way ahead of the curve. People had not even heard of this stuff yet. It was a big deal for all of us. Alan talked for close to four hours about computers, education, music, early childhood, theatre, storytelling, science, psychology, learning, artificial intelligence, programming, science fiction, biology, humanism, evolution, Bach, Buckminster Fuller, philosophy, neurology, aesthetics, and the future, the future, and the future. Steven and I had our minds blown. On the plane on the way back, I knew that we had to have a character based on Alan Kay and I set out to write him….and to hire Alan as the technical consultant on our film. Alan said yes and he and I began weekly meetings about the script, as I integrated what he taught me about how computers really work and the future of the internet and personal computing…. Into the world in which video games were a part. So conceptually, from very early on, I thought of the computer world as a vast arena, divided into different lands, or quadrants, of which the video game arena was one. The video game warriors generally stayed put “in their games” while other stuff went on elsewhere. But Tron… would not. I always felt it was important to intercut with the real world, and to have someone in the real world with whom to identify, and the character based on Alan Kay became the creator of Tron. The notion of “agents” or mini AI programs which learn your preferences and methods and work for you inside the computer, was gaining traction, though known only to a few techies then. Tron was originally a very smartly programmed video game character, whom Alan was gradually training or teaching to have far more complex functioning. But there were wrinkles in the process. As Tron became more and more of an AI (artificial intelligence) program, he became more and more human and began to develop free will. This was both a blessing and a curse, it would make Tron an eventual hero, but it would also get him into trouble. A classic sidekick character, the Bit, was similarly ambitious – he wanted to be more than a mere yes/no binary bit, he wanted to be a program. So all this factored into the original story and created a secondary theme of the dangers of hubris. Flynn was the fish out of water, the reluctant hero, who fell in accidentally and was sucked into the battle of good and evil almost by chance… later becoming the kind of hero he never thought he’d be in the process. There’s more to the story, but to sum it up, I did eight drafts of the script and something like fourteen outlines. One of my later drafts is the one Disney bought, but there were eight sets of writers after me. The credits went to arbitration and the WGA awarded me credit. I’m thankful to them for their fair and detailed process, and later served on several arbitration committees for them myself. As a side note, the real life Alan Kay and I enjoyed working together and became good friends during Tron. A few years later we married, and are still married today!

MG: After selling the script to Disney, did you have any involvement during the production of “TRON”?
BMB: I did not. I was offered to be associate producer but instead opted to carry on with other projects.

MG: What did you do following the sale of your script to Disney?
BMB: The sale of my script bought me some time to spec write my next script, and also to produce and direct a stage musical comedy – HOT ROLES – which had a successful Los Angeles run and great reviews. I had a good agent, and all of my spec scripts and treatments were sold and optioned, sometimes repeatedly (especially one called “SECRET MASTER OF THE UNIVERSE” about a science fiction writer who is believed to have special powers by his fans.) I wrote an afterschool special for Disney that was a casualty of a regime change. And many more scripts. And so I made an excellent living as a screenwriter for many years following. However whether a movie is made or not is out of the hands of the writer. It’s quite possible to be successful as a screenwriter without being produced. Not as satisfying, of course! On the other hand, I consider myself a writer in the larger sense, and I also wrote many other kinds of things (have had seven plays produced, wrote and directed two musicals on stage) and ran a production company for ten years which won three Emmys and eleven Cine Golden Eagles for documentary and scripted work. I am a songwriter as well. Prior to Tron I was Ned Tanen’s story development executive for four years at Universal.

MG: What would you say your biggest challenge was co-writing “TRON”?
BMBIt was not an easy collaboration. In my view Steven always worked as a producer with me as writer, giving me verbal and occasionally lists of notes or props/sets he wanted “in the script”. It’s been my experience in four years in development that these are story notes, and making things work is the actual writing. The contribution to me was initially in set design, character design, and action sequences that Steven and the animators would like included. For close to two years I worked on the script, creating the story and character of Flynn, who falls into the machine, and his journey to stop the MCP’s plan, and to escape the computer. Alan was another creation of mine based on Alan Kay, as described above. However the original tone of the film was a bit different, for Flynn I had Robin Williams in mind (see above). So Flynn in my versions was a bit more of a wild man, originally a pizza delivery boy with probably a touch of ADD and a slightly wackier quality. For the record, I loved Jeff Bridges in the role, and because I later read every draft of the film, I noticed that he adlibbed back in some of the humor I was going for originally but was excised in later drafts by other writers. I think he is an actor with astonishing talent and instincts and he sensed that if a guy falls into a computer, a sense of the absurd is needed. Guessing of course on this, but his work was superb. Also, our purpose in working with Alan Kay was to lay in real science underneath and humor on top. Steven gradually drew the movie into a more serious tone with quasi religious overtones while the actual science stuff which I spent a lot of time embedding and which I still think would have delightfully resonated with then and today’s tech audience, was pretty much completely omitted. There were larger themes in the early drafts including the folly of hubris, and the dangers of mindless bit streaming or going along with the status quo. But Steven (who was originally on board with this concept) and I eventually had creative differences. His input in the form of notes was at the beginning both helpful and inspiring, but later became “now add a pirate ship and make this work” and we found it increasingly difficult to communicate. He’s always been enormously visually talented and has a sense of great moment but it was never a co-writing situation. Repeatedly I found myself insisting on motivating and supporting the terrific action sequences with strong character and story logic. But the effects took precedence and Steven began to steer the tone into a different place. He was on a different path at that point and our differences grew. The few fans who are aware of this early form of the script are divided on what “would have been better”. But to them I would say hindsight is easy, creating is hard.

MG: How do you feel that “TRON: Legacy” continued the story you co-created?
BMB: The characters of Flynn, Alan and Clu were all in my original script. Light cycles of course, although those were Steven’s invention. Perhaps more importantly, in Legacy, Flynn still had a rebellious streak and Alan was still trying to take the high road with computers, and was thwarted by corporate interests.

MG: Do you have any involvement writing the upcoming TV series, “TRON: Uprising”?
BMB: I am waiting by the phone.

MG: Tell us what you are doing now?
BMB: Funny that you found me at my computer minutes after writing me. I have to own up. Computer geeks are my peeps and I kind of am one. I’m writing a thriller TV pilot set in the high tech world. Additionally I write songs with a partner, teach screenwriting at UCLA Extension, serve on the board of Stanford Alumni in Entertainment and run private writing workshops. And I never tire of hearing that TRON inspired young scientists, programmers, and writers.

Interview with Steve Hackett

Steve Hackett is probably best known for his work with Rock and Roll Hall of Fame inductee Genesis. Hackett played guitar for the group during what could be argued as one of the bands most successful periods. Steve has just released a new solo album titled “Beyond the Shrouded Horizon” and we caught up with him to discuss the new album

Adam Lawton: Can you tell us a little bit about the new album “Beyond the Shrouded Horizon”?
Steve Hackett: It’s a virtual voyage, a musical continuum. Several of the tracks bridge and segue into each other, carrying themes back and forth over the whole construction. It’s a journey into both inner and outer space, from the shores of Loch Lomond through a number of exotic locations to the limits of our solar system and beyond.

AL: Do you have a favorite track from the new album and why?
SH: For guitar playing my favorite is “The Phoenix Flown” I felt each note of that song so passionately. It has a charge all of its own and a sense of liberation and renewed energy.

 AL: How did you go about getting Chris Squire involved with the album?
SH: Chris and I have worked on a number of projects together, especially in recent years. We share many of the same musical friends and we work very naturally with each other in a spontaneous, enthusiastic way. I was also thrilled that Simon Phillips played on the album too.

AL: How do you think this album compares to your previous albums?
SH: I think the production is the best I’ve ever been involved with. I also feel it’s the best vocals I’ve ever produced, running the whole gamut of vocal styles from ballads to country to rock and blues. It has the most diverse material I’ve ever attempted. It takes the spirit of my previous album “Out of the Tunnel’s Mouth” on a further journey.

AL: What was it like being inducted into the Rock and Roll Hall of Fame?
SH: I felt thrilled and honored to be in such exalted company along with many of my own heroes and influences.

AL: Any other upcoming plans? (releases/touring)
SH: I’ll be touring in Europe and the UK this autumn and winter. I’m intending to tour in the States and Canada with material from the new album, along with past numbers both solo and Genesis in June / July 2012! Negotiations are in process and the goat entrails are being consulted. In addition, Chris Squire and I have a project called “Squackett” which is potentially due for release in the early part of next year.

Be sure to check out our review of Steve’s newest album “Beyond the Shrouded Horizon”

Concert Review: Foo Fighters “Wasting Light Tour 2011”

“Wasting Light Tour 2011”
Foo Fighters, Rise Against, Mariachi El Bronx
Date: Sunday, September 25th 2011
Venue: First Niagara Center Buffalo, NY

Our Score: 4 out of 5 stars

Foo Fighters, Rise Against and Mariachi El Bronx played the newly renamed First Niagara Center (formerly HSBC Arena) in downtown Buffalo on September 25th to a capacity crowd in support of the Foo Fighters latest album release titled ‘”Wasting Light”. Mariachi El Bronx took the stage first and baffled the audience with their full on mariachi performance complete with outfits that appeared to be straight out of a Cinco De Mayo parade. The group played a brief lackluster 30 minute set which was more than enough for the crowd as well as for front man Matt Caughthran who aptly announced that he was extremely drunk.

Next to take the stage was the Chicago area band Rise Against who despite sound issues related to the PA provided a high energy performance. The band played a variety song which included “Re-Education (Through Labor) and the fan favorite Savior which are both from the bands “Appeal to reason” album. Even though problems with the PA caused lead singer Tim Mcllrath’s vocals to sound like he had a mouth full of marbles the band still put on a performance that made you want to jump up and pump your fist to the catchy sing along choruses.

Last to take the stage and entertain the now capacity crowd were the Foo Fighters. As the house lights went out the crowd was instantly on their feet a spot where they would remain for the next two and a half hours. Dave Grohl and the band treated concert goers to hit after hit playing fan favorites such as “Monkey Wrench”, “My Hero” and “Learning to Fly”. The set also feature a variety of songs off the band’s latest album “Wasting Light”. Songs such as “White Limo”, “Walk”, and “Rope” followed suit and fit right in with the classic tracks complied from the bands 16 year career. The big highlights in the set and of the night came when Grohl mentioned the 20th anniversary of his previous band Nirvana’s landmark album “Nevermind”. As the crowd roared with appreciation Grohl brought out special guest fellow Nirvana band member Krist Novoselic who would go on to play accordion on the track “Skin and Bones”. This truly was a treat for fans as Novoselic has made very few appearances since the suicide of Nirvana front man Kurt Cobain. From there the band took it to a whole new level belting out a stunning rendition of Pink Floyd’s “In The Flesh” complete with lasers which shot out from the stage and only added to the already impressive light show. The band also performed the Tom Petty classic “Break Down” which instantly turned into a singing match between the band and the crowd. To cap of an already stellar evening Grohl performed three acoustic tracks which included “Best of You” before returning to the stage to perform “Everlong” like only the Foo Fighter could.

Despite rough starts by both opening acts the Foo Fighters really brought it to the Buffalo crowd. More and more these days you see less and less bands touring or putting on a quality show that compares to the extremely high ticket prices. Yes the price of tickets were high for this show however Foo Fighters fully made up for that by playing a two and half hour set that was so spot on it was if you were listening to the album. Combine the stellar performance of the band with a state of the art light system which even incorporated the floor of the stage into the production and you have only half of what the Foo Fighters offer. If the group comes even remotely close to your town or city pay the money and drive the distance as shows like this are a very rare occurrence.

Rise Against Set List:
1.)    Re-Education (Through Labor)
2.)    The Good Left Undone
3.)    Satellite
4.)    Audience of One
5.)    Ready to Fall
6.)    Make it Stop (September’s Children)
7.)    Help is on the Way
8.)    Prayer of the Refugee
9.)    Give it All
10.) Savior

Foo Fighters Set List:
1.)    Bridge Burning
2.)    Rope
3.)    The Pretender
4.)    My Hero
5.)    Learn to Fly
6.)    White Limo
7.)    Arlandria
8.)    Breakout
9.)    Cold in the Sun
10.)  Stacked Actors
11.)  Walk
12.)  Monkey Wrench
13.)  Let it Die
14.)  These Days
15.)  Skin and Bones (w/ Krist Novoselic)
16.)  This is a Call
17.)  In The Flesh (Pink Floyd Cover)
18.)  All My Life

Encore:
19.)  Long Road to Ruin (Acoustic)
20.)  Best of You (Acoustic)
21.)  Times Like These (Acoustic)
22.)  Dear Rosemary
23.)  Breakdown (Tom Petty and the Heartbreakers Cover)
24.)  Everlong

Interview with Syfy “Alphas” Malik Yoba

Malik Yoba is known best for his role of Bill Harken on Syfy’s “Alphas”. The show is finishing up its first season and is already green-lit for season two. Media Mikes was able to chat with Malik about working on “Alphas” and also about his character.

Mike Gencarelli: What do you enjoy the most about playing Bill Harken on “Alphas”?
Malik Yoba: I really enjoy the entire experience as we have a great cast. I think everyone working on the show are also fans of it. The writing is good and everyone is really talented. The gig is very easy to like. It’s not every day where you get a show that everything seems to work.

MG: Do you enjoy how physical your role on the show is?
MY: I am the old man of the group besides David and we all want to hold onto youth. (Laughs) It’s good when you can be challenged in more than one way. The physical aspects of the show make it that much more appealing.

MG: What has surprised you most about working on the show?
MY: I think the biggest surprise for me was that I ended up liking it so much. I think if you have done a lot of television and been down that road you know how hard it is to find a good show that has everything going for it. To actually work on a show that works and is worth your time is amazing. It’s definitely been a surprise and a pleasure. Everyone on the cast has gotten really tight and we all know how good the show is.

MG: How do you feel this show differs from your previous work?
MY: I think any opportunity you get to show a little bit more range is good. I have never done a show where I have had special abilities or where special effects have been used, so this one has been good.

MG: What has been your favorite episode so far?
MY: I like them all for different reason but I really liked the “Bill and Gary’s Excellent Adventure” episode. It was such a damn hoot and we such a good time shooting.

MG: What can we expect from the finale?
MY: All I know is that the writers wrote a pretty massive episode and that we shot it! (Laughs) It was good and I think we were all impressed. There is a good cliffhanger that I think will leave people wanting more. We are just happy that people have responded to the show and we have some serious fans. The fact that people connected to the show in 11 episodes is wonderful.

MG: What are your plans for during the break?
MY: I am teaching a class right now at Long Island University. I also have some web series stuff as well as recording music. I am also setting up a feature film to direct after season two shooting wraps up.

 

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Interview with Syfy “Alphas” Laura Mennell

Laura Mennell is known best for her role of Nina in Syfy’s “Alphas”. The show is finishing up its first season and is already green-lit for season two. Media Mikes was able to chat with Laura about working on “Alphas” and also about her character.

Mike Gencarelli: What do you like most about playing Nina on “Alphas”?
Laura Mennell: I think I probably love playing Nina’s ability. Although her power might not be a physical strength her pushiness gives her this enormous power even in intense situations. I like that she can get right in there and help save the day. She sort of uses her ability as a weapon. Nina is a great asset to the team. It’s fun to vicariously live through her. I also love having a female character that gets into the action mix which I think is great.

MG: When will we find out more about her back story?
LM: I think the mystery of Nina’s back story is very interesting. I think we have seen little hints of background here and there but she doesn’t like to go there and be vulnerable. I think in the second season you will see a little more as the series goes on. The mystery of the characters I think adds to the appeal of the show.

MG: Can you give us some info on the Nina and Cameron relationship story line?
LM: I think part of the connection between Hicks and Nina stems from the fact they are both fairly damaged people with difficult pasts. I really enjoy playing out their relationship. It’s never been an easy one. With Nina she has a lot of walls put with Hicks and when those walls start to come down as Nina gets comfortable something happens and they go back up. It’s nice to see Nina be a little more vulnerable with Cameron as most of the time she doesn’t want to be or appear to be vulnerable.

MG: What can we expect from the season finale?
LM: I can’t really say too much but it’s going to be a wonderful episode for Dr. Rosen and you get to learn a little bit more about his past. He will have to make some very interesting choices to make as a character. David Strathairn is such a wonderful actor any episode that centers around him will always be good. I really enjoy watching him work. The episode is going to be great and have quite a bit of action.

MG: Do you have a favorite episode thus far?
LM: I love a lot of the episodes. I had a lot of fun with the “Catch and Release” episode. Working with Summer Glau was great and she is really sweet. That episode was an interesting one for Nina as you got to see who Nina used to be and who she could have become. I think Nina’s encounter with Skylar really impacted her.

MG: How do you feel this show stands out from other sci-fi shows?
LM: I think the show is really cool and one thing interesting about our show fan wise is we have a lot of traditional sci-fi fans. The show is a little different in the procedural aspect and it’s a more realistic setting as our characters are sort of average people. I think because of those things people who might not normally be attracted to the show have been drawn into it.

MG: What are you looking forward to coming back to with season 2?
LM: I think it will be nice to get back and work with everyone. Everybody has been great! It will also be fun to see what’s in store for our characters each time we get the script for a new episode. I like the surprises.

Syfy’s “Alphas” Interview Series

Alphas is an action-packed thriller from writers Zak Penn (The Avengers, X-Men: The Last Stand) and Michael Karnow. In the series, five ordinary people are brought together to form one extraordinary team of Alphas — people with the unique power to stretch the capabilities of the human mind giving them superhuman physical and mental abilities.

Operating within the Defense Criminal Investigation Service of the U.S. Department of Defense and led by preeminent neurologist and psychiatrist Dr. Lee Rosen (Emmy Award-winner and Academy Award-nominee David Strathairn), an expert in Alpha phenomena, the team investigates cases that point to others with Alpha abilities. As they work against the clock to solve this new brand of crime, they must prevent their own personality differences and disparate backgrounds from interfering with their ultimate mission to catch the enemy.

In addition to Academy Award nominee David Strathairn (Temple Grandin, Good Night, and Good Luck), the ensemble cast stars Malik Yoba (New York Undercover, Why Did I Get Married?), Warren Christie (October Road), Laura Mennell (Watchmen), Ryan Cartwright (Mad Men, Bones) and Azita Ghanizada (Castle).


Azita Ghanizada

Laura Mennell

Malik Yoba

Ryan Cartwright

Warren Christie

Interview with Steve Cardenas

Steve Cardenas is known best for his role of the Red Ranger in “Mighty Morphin Power Rangers” TV series.  Steve is currently following his main passion with the opening of his new business called, Force/Balance Brazilian Jiu-Jitsu & Yoga. Media Mikes had a chance to chat with Steve about his work with “Power Rangers” and his new company.

Mike Gencarelli: Your background was martial arts, how did you end up acting instead?
Steve Cardenas: Well, I’m not really an actor because I only ever did that one show. They were looking for kids who knew how to do martial arts and that’s how I got the gig in the first place.

MG: What was the most memorable part of playing Red Ranger in “Mighty Morphin Power Rangers” TV series?
SC: Filming the movie in Sydney Australia, and getting to meet kids whose last wish was to meet the Power Rangers.

MG: Any crazy stories from the set of the show that you were saving for this interview?
SC: Well, they’ve all been talked about. But some a crazy story might have been the time that Jason Narvy took my clothes as me and this girl were in the hot tub at my hotel in Australia and then we had to walk back to my room with nothing but shoes covering our “stuff” ya know? ahaha

MG: Tell us about your new Force/Balance Brazilian Jiu-Jitsu & Yoga business in Burbank, CA?
SC: Great new facility, with a great lounge area. 1600 sq. ft. of mats and a beautiful yoga room. Fun exciting kid’s program as well! Check out http://www.forcebalancebjj.com for more details.

MG: You also worked with Sean Patrick Flanery in his Hollywood Brazilian Jiu-Jitsu Academy, tell us about it?
SC: Sean Patrick Flannery was awesome. Well, he still is [laughs]. He has been a great friend and mentor in Brazilian Jiu-Jitsu.

MG: Do you have plans to ever go back to acting in the future?
SC: Probably not. Just gonna focus on my teaching and my training. I feel that’s more my calling in life.

DVD Review “Ron White’s Comedy Salute to the Troops”

Director: Tom Forrest
Starring: Ron White, Lewis Black, Kathleen Madigan, Cic Henley, Tim Wilson, Alex Reymundo, Robert Hawkins, Rascal Flatts, John Oates and Margo Rey.
Studio: Vivendi Entertainment
Running Time: 76 minutes
MPAA Rating: Not Rating

Film: 2 out of 5 stars
Extras: 2.5 out of 5 stars

Ron White is usually good for a laugh or two. I am not a mega big fan of his work but I like a good joke. If you don’t know Ron “Tater Salad” White, he is best known as the cigar smoking, scotch drinking guy from the Blue Collar Comedy tour. I also figured this would be decent since it has the likes of Lewis Black and Rascal Flatts, both who I enjoy very much. But looking past the comedy and the music, this disc is really about saluting to the troops and benefiting the Armed Forces Foundation. It is great cause but the comedy falls short maybe since its made for TV and the music is not that exciting.

Everyone included on this disc only really gets a short 10-15 minutes to perform, so it is a little tight in time. The bits were not too funny overall, in fact I think that Ron White was the only one that had me laughing. The musical performances by Rascal Flatts, Margo Rey and John Oates were decent but didn’t feel electric and fired up. Overall it was a little bit disappointing. The bonus features on the disc contains extended bits from each of the comedian and that was this disc savior since it contains some good bits.

Film Review “Beware the Gonzo”

Directed by: Bryan Goluboff
Starring: Ezra Miller, Zoe Kravitz, Jesse McCartney
Studio: Tribeca Film
Running time: 1 hour 40 minutes
MPAA Rating: Not Rated

Our Score: 2 out of 5 stars

I was attracted to this movie due to the reference to gonzo journalism in lieu of Hunter S. Thompson. I was hoping this was going to show aspects of that but unfortunately this is really masked as a cheesy teen-high school comedy/drama. It starts off actually really strong but then gets very sappy and about half way through loses me entirely. I particularly drew tired of Ezra Miller weak attempt to impersonate Hunter S. Thompson’s persona in the beginning of the film, though he completely loses it also half way through the film.

The plot follow rebel Gonzo (Ezra Miller) who decides to start his own underground newspaper focusing on the underdogs when he is kicked out of the school paper by its editor Gavin (Jesse McCartney). He teams with Evie (Zoe Kravitz) and the rest of the school’s rejects to attack the popular kids, take them on and start a revolution.

The acting is weak in the film. Like I mention Ezra Miller overacts quite a bit. Zoe Kravitz is only acting because her father is Lenny Kravitz. Jesse McCartney is laughable and should stick to his singing career. The sound in the film is really poor and seems like the cast is screaming right into their microphones. Overall watch the first half of the film for sure and then break out your phone and hit the Angry Birds while watching the second half.

DVD Review “Scooby Doo! Mystery Incorporated: Season 1, Volume 3”

Created by: Joe Ruby and Ken Spears
Directed by: Victor Cook
Voices of: Frank Welker, Matthew Lillard, Grey DeLisle, Mindy Cohn, Gary Cole, Patrick Warburton, Lewis Black
Studio: Warner Home Video
MPAA Rating: NR (Not Rated)
Episodes: 4
Running Time: 90 minutes

Our Score: 3.5 out of 5 stars

Cartoon Network’s “Scooby-Doo! Mystery Incorporated” is actually the eleventh adaption of the Hanna-Barbera’s Scooby-Doo series and it also stands as a reboot for the franchise. I have always been a fan of this series since it mixes horror themes with mystery and comedy. What I like most about this show is that each episode ends in a cliffhanger and makes you want to watch the next  one.  I watch quite a bit of animation and this series stand out as clever and also funny.  If you remember the live action films, Matthew Lillard reprises his role of Shaggy.  Other notable voice cast includes Gary Cole, Patrick Warburton and Lewis Black.

The episodes includes in this set are episode 9 through 12.  In “Battle of the Humungonauts”, focuses on a sibling rivalry that rises to monstrous heights.  “Howl of the Fright Hound” follows a robot dog tries to literally tear the gang apart. “The Secret Serum” is about a vampire who has a thirst for a beauty formula wants to sink her fangs into the kinds.  “The Shrieking Madness” releases a creature who comes alive from the cover of a science-fiction book. What I like about this series is that each episode are intertwined with some aspect from its prior episode.  I wish this release would have had more episodes in this volume.  This season includes 26 episodes and I look forward to future volumes.  Unfortunately there are no special features on this disc.

Synopsis:  The adventures of a talking dog and his four human pals as they try to unravel the strange and haunted history of their hometown. The tone is comedic, but it will never lose the edge that our heroes are in some frightening situations. The stakes are real.

Official Site: http://bit.ly/ogsJfG

Purchase “Scooby Doo! Mystery Incorporated: Season 1, Volume 3” and other volumes here.

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Film Review “Fix: The Ministry Movie”

Starring: Al Jourgensen, Paul Barker, Trent Reznor, Maynard Keenan, Jonathan Davis, Dave Navarro and Lemmy Kilmister.
Studio: Gigantic Pictures
MPAA Rating: Not Rated
Running time: 97 minutes

Our score: 3 out of 5 stars

Go backstage with the scariest band EVER, Ministry, in this latest rockumentary. I have followed Ministry music in the early-mid 90’s and they are definitely not your typical band, especially not during their live performance. If you are not aware of Ministry, they are responsible for taking the genre of industrial rock and bringing it mainstream. If you enjoy behind the scenes in the music films then this is for you for sure. This film had me enthralled by its events almost so that I could not turn away.

This movie follow Al Jourgensen, founder of Ministry and his struggles with drugs and touring. Besides interviews from Al Jourgensen and other members and ex-members of Ministry, this is packed with interviews from many notable bands like Trent Reznor (NIN), Maynard Keenan (Tool), Jonathan Davis (Korn), Lemmy Kilmister (Motörhead) and Dave Navarro (Jane’s Addiction). They all talk about how they have been inspired by Ministry’s music at some point.

The film includes some really personal and up close interviews from Ministry’s tours in the mid-90’s. This really delves into the dark side of his music and his life. I am a big fan of Korn and its lead singer Jonathan Davis was quoted saying the following about Al, “When I first met Al he freaked me the fuck out… I had to leave.” This movie is not for the faint of heart as it is quite intense but is overall an interesting trip into the mind of Al Jourgensen.

CHECK OUT THE UPCOMING RELEASE SCHEDULE FOR THIS FILM:
09/23-29 @ The Clinton St. Theater, Portland, OR
09/28 @ The Regent Theatre, Boston, MA
10/01 @ Movies On The Mountain, Frackville, PA
10/03 @ The Echoplex, Los Angeles, CA
10/13 @ Riverview Theatre, Minneapolis, MN
10/19 @ CMJ – Clearview Cinema, New York, NY
10/24-25 @ Alamo Drafthouse Westlake, San Antonio, TX
10/26 @ Uptown Nightclub, Oakland, CA
10/27 @ Liberty Hall, Lawrence, KS
11/07 @ Alamo Draft House Ritz, Austin, TX
11/04-11/18 @ Alamo Draft House South Lamar, Austin, TX
11/11-11/12 @ Pickford Film Center, Bellingham, WA

Film Review “Pound of Flesh”

Directed by: Tamar Simon Hoffs
Starring:  Malcolm Mcdowell, Angus Macfadyen, Elizabeth Rodriguez, Timothy Bottoms, Dee Wallace, Bellamy Young, Taryn Southern, Whitney Able.
Distributed by: American World Pictures
MPAA Rating: Not Rated
Running Time: 96 minutes

Our Score: 2.5 out of 5 stars

I am not sure how to really categorize this film.  I feel that it falls between a mix of character drama and a touch of thriller.  It it enjoyable to watch but leaves you with open ended questions. Malcolm McDowell is a hell of a fine actor and he gets to shine in this film.   Angus Macfadyen also gives an intense performance as well.  The subject matter is deep in the world of prostitution and cover-ups, though I feel it only really scratches the surface on each one.

If you unaware of the story this is based on true events.  Noah Melville (Malcolm McDowell), a college professor, is a favorite amongst his students but also runs a prostitution ring to promote scholarships.  When one of these meetings goes array the situation ends in murder and the cops start suspecting Noah. Detective Patrick Kelly (Angus Macfadyen) becomes obsessed with getting to the bottom of this mystery.

Overall I wanted to really enjoy this film and the performances were very good but I had a problem with it’s message.  We were left wanting to feel bad for Noah Melville claiming he is just looking to help his students and they want us to forget that he was selling them as services.   I would have liked to see more background in the story of why Noah was performing in the his acts of prostitution.