Top 10 Esports Games of 2021 by Total Winnings

The esports space saw a colossal withdrawal in prize cash in 2021 due to the Covid pandemic, stopping the eye-popping handbag numbers that were beginning to get standard consideration.

After an almost 30% leap from 2018 to 2019 that left last year’s prize cash added up to at $211M USD, this year came in at a generally irrelevant $65.5M. That is a drop of about 69% in one year.

The discouraged payouts will probably proceed in 2021 on the grounds that the world isn’t relied upon to have returned to a feeling of business as usual till the center piece of the year, dispossessing numerous occasions that might have occurred in Q1 and Q2.

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No. 2 – Dota 2: $8.87M

With the pandemic constraining the deferral of the current year’s The International, Dota 2 saw a gigantic drop-off from last year true to form. Subsequent to giving out a huge take last year that almost arrived at $50M, this year came in at a generally insignificant $8.87M.

2021 uncovered exactly how dependent Dota’s esports importance is without that record-breaking TI prize pool every year. Without critical local area pressing factor and outsider coordinators moving forward, Dota would have fallen a lot further down the rundown.

The central issue confronting this title in 2021 is what will befall that over-enormous title handbag. Valve actually raised more than $40M for the 2020 TI prior to delaying to August 2021 and has not expressed what will occur with that cash. There could be a situation where that cash gets moved into the following year’s crowdfunding exertion and we see a solitary occasion prize pool outperform $80M.

No. 3 – League of Legends: $8.00M

The world’s most famous esport by viewership measurements had the option to a great extent persist through the pandemic – though through generally online-just matches – and League of Legends in this manner hopped from No. 6 last year to the third opening this year since it didn’t see a significant drop-off in prize cash. Subsequent to paying out $9M last year, League just saw a slight drop to $8M this year.

Group of Legends is one of a handful of the esports where, notwithstanding the huge sums disseminated, prize cash by and large takes a secondary lounge to the renown of contest. Gone are the times of the main prize granted at an occasion being the curiosity goliath check worth thousands. All things being equal, the exceptionally desired Summoner’s Cup prize becomes the overwhelming focus at the World Championship while its beneficiaries unobtrusively rake in more than $100K each after the confetti has completed the process of falling.

No. 4 – Fortnite: $7.87M

Epic Games’ well known fight royale title dropped from last year’s top space to No. 4 this year in enormous part since it had no Fortnite World Cup in 2020 because of the pandemic. The occasion in 2019 acquired, indeed, epic media consideration subsequent to giving $3 million to then 16-year-old champ Kyle “Bugha” Giersdorf.

Yet, Epic has consistently had what’s apparent in the business to be a finnicky relationship with esports, and presently the organization is proceeding to ease off of its already overwhelming position. Epic has effectively reported there will be no disconnected competitions for Fortnite in 2021, which means no World Cup indeed. While the distributer has the assets to support Fortnite back to the top anytime, without a critical reinvestment in 2022 the game is probably going to keep tumbling out for the count of esports pertinence.

No. 5 – Call of Duty: $6.27M

With the presentation of the recently geo-found and diversified Call of Duty League in 2021, the game generally stood its ground in the current year’s positioning when contrasted with last, with a leap of three openings and just a slight downtick in prize payout. Not at all like the Overwatch League, the Call of Duty League submitted from the beginning to holding a competition style structure like its pre-establishment model.

This implied that every seven day stretch of contest expected to pay out its own prize pool notwithstanding the $4.6M Activision Blizzard given out for the debut CDL title. In another break from the OWL, Activision Blizzard additionally dedicated critical assets to an open semi-genius biological system for Call of Duty to run corresponding to the CDL. The biggest of these competitions paid out $250K.

No. 6 – Rainbow Six Siege: $5.02M

Rainbow Six Siege was one of only a handful of exceptional titles to pay out more in the pandemic-tormented year than it did last year, with $5.02M in 2020 versus $4.1M in 2019. This was to a great extent because of the game’s big showdown, the Six Invitational, being held toward the beginning of February before most of the world’s COVID lockdown. That occasion alone paid out $3M, up from $2M in the earlier year.

Rainbow Six was one of the solitary games in all of 2021 to have its greatest competition face to face, and hence partook in the consequences of its proceeded with year over year development more than most titles.

No. 7 – Overwatch: $4.36M

The Overwatch League needed to move to online-just play this year because of the pandemic, obliterating its host group model goals that should take off in full power this year. The game actually had a strong prize payout, yet the cash was not exactly 50% of last year’s take, which came in at $9.59M, and it has dropped from the position of No. 5 last year therefore.

While Activision Blizzard disseminated a comparative amount of more than $3M for its season-finishing competition, the vital shift to online play affected the games stage-based rivalry cycle, lessening the quantity of alliance wide contests which had recently finished in enormous payouts themselves.

No. 8 – PUBG: $4M

Some time ago PLAYERUNKNOWN’S BATTLEGROUNDS could possibly turn into a forerunner in the esports space. Notwithstanding, after numerous restructurings of its esports foundation and the flight of a few conspicuous esports groups from the space, the game seems to have subsided into a lower rung. 2021 was expected to be another chance for PUBG to zero in on global contest, yet the COVID-19 pandemic messed up that arrangement before it could make headway.

The game just paid out about a third in 2021 from what it did in 2019, dropping in the rankings four openings year over year from No. 4 out of 2019.

No. 9 – Hearthstone: $3.73M

Activision Blizzard’s computerized collectible game makes it onto the current year’s rundown following a prominent nonattendance last year. Hearthstone, which came in at $3.73M, is the lone game in the advanced collectible card classification to make it onto the rundown, however it has new contest to keep an eye out for from Riot Games’ Legends of Runeterra.

While Activision Blizzard keeps on centering the vast majority of its energy and assets on its diversified alliances, Riot Games is consistently and fastidiously increase esports interest in its fresher titles, including LoR. That combined with the ascent of other rivalry like Magic Arena (which made the rundown last year) implies that Hearthstone’s status as the undisputed lord of games is presently more being referred to than any time in recent memory.

No. 10 – Rocket League: $2.63M

Recently onto the rundown this year is Psyonix Studios title Rocket League, which given out $2.63M in prize cash throughout the year through its Rocket League Championship Series. The vehicle soccer match, which paid out $3.040M in prize cash last year, is viewed as a title with great development potential.

Psyonix submitted $4.5M to the latest RLCS season, which will close in 2021. With more prize cash than any time in recent memory streaming into a redid, open environment, Rocket League is ready to ascend the rankings one year from now.

Reasons Why Esports Is Emerging Out As A Future Sports Platform

Ever heard of esports and how it has exploded with a boom recently? Esports has been quite common for a decade now and is a term that every pupil will understand. Even if you are not a core game lover, you can easily make out that esports, more commonly known as digital gaming or online gaming, has been doing rounds marking its footprints in the gaming industry.

So is esports an upcoming game changer? Is it going to transform the current gaming standards and gamification territory? Yes, esports is all set to make history and is soon to become the future of traditional sports.

This statement may sound a bit bold, but yes, there are multiple pieces of evidence that support the same. So here in this article, we are going to discuss a few reasons as to why there is an evolving fan base for esports and why it is set to capture the sports market:

Diversity

When you enter the esports world, you would be simply mesmerized by the numerous games it has in its kitty for its players to simply fall in love with it. Real-time games may not give you as many options that esports have.

Ranging from league of legends, heroes of the storm, football, and a lot more, the list is simply endless. Thus owing to the diverse number of gaming options that esports provide, it is all set to pull a more comprehensive set of audience and players.

It is comparatively cheaper

When you are into some real sports, you tend to pay more but opting for esports considerably lowers down your investment. The website list is endless where you can play games for affordable prices. 

Also, you will no longer be required to don a sports dress, get all the staples, and spend oodles of money in purchasing the gears to be bucked up for real-time game participation.

Ease of access

Another critical parameter that will make you believe that Esports is not going to die a natural death is the fact that they are easily accessible. Not only does esports allure users by its affordable and menial costs for participation, but it is also putting down a strong foot owing to the easy access that it provides to its users.

Thus this industry is all set to cross the horizon and standards of regular sports.

You can earn lots of money

Teenagers making millions is uncommon, and hardly you would find anyone narrating such stories. But if you find a teenager 18 years old boasting about his million dollars that he made just by sitting on his gaming console, you ought to believe it.

This may sound surprising for you but making millions by getting involved in esports is no longer a surprise. So you can consider making some quick and easy money by displaying your gaming skills in esports championships and leagues and make an entry to the million-dollar club.

Striking and picturesque streams

You tend to gain the internet in online sports games when it is more of a real thing. With the rise of the internet and technology, the production of premium quality league streams is not impossible anymore.

You may find high-quality graphics and modes that make you relate the esports games to the traditional ones. Apart from the gaming platform, it offers resembling a real playground; the commentary also gives you a realistic feel while you play your game.

Breaks the culture and country barriers

Esports have crossed all the country and boundary barricades and have risen up to assemble on a single platform. So not only will you find your country people on an esports platform, but you may come across people from all walks of life who are gaming enthusiasts.

So not only do you end up playing with people from different countries, but you get to witness a global market that brings the world closer with sponsors, organizers, spectators coming together as one on esports platforms.

Love for video games

‘The love for video games among multitudes is another reason that is making esports so popular. There are multiple esports associations that are run by some of the very popular video game developers. And thus, there has been a continual rise in people who love video games, expanding their sphere and adopting esports as well.

No age bar

Another best thing about esports is that it adheres to the slogan ‘age is just a number.’ Yes, you have heard it right while you are on the ground to turn horns with your opponent during a football match, you have to be physically fit and also have age limitations.

But when it comes to playing games on esports, age is just a number and doesn’t restrict you from playing any kind of game. You are never too old nor too small to play a game on an esport altar. People are allowed to play irrespective of their age and do not lose their right to gaming as they age.

Anytime anywhere

This is just another advantage that would make you fall for esports. The feeling that you do not have to get ready and wear your jersey donning on a pair of sports shoes makes you feel so comfy. This is the magic of esports that doesn’t force you to be geared up like a professional player and allows you to play in your own comfy clothes.

So you can even start playing as soon as you get up from your bed without following all the decking up protocols. Also, you can play the games from anyplace and anywhere as long as you have a stable internet connection.

Conclusion

Esports is no alien story in this era and is facing a continual rise owing to the numerous advantages it offers to the die-hard gaming freaks. Esports have set the bars high and are on the verge of taking a traditional trail to carve success in the gaming industry.

Not only is it surpassing the traditional sports in various forms, but it is expected to traverse a long way without a stop.  Do you also believe the same? Do let us know!

ESports – the multi million pound industry that shows no sign of slowing down

When some of Europe’s biggest soccer clubs become involved, it’s a sure sign that there is money to be made. Soccer’s voracious appetite for money is legendary and when it comes to exploiting market segments, few sporting organisations are better than soccer clubs.

Paris St Germain, Santos, Manchester City, West Ham United, Ajax, Besiktas and Schalke are just some of the clubs involved. When leagues begin partnerships, it’s a sign of more investment to come.

City signed their first eSports player others are ahead of that curve. For the clubs, it’s all about brand exposure. Tara Warren, executive director of communications at West Ham, explained that digital and tech are the club’s priorities as far as brand awareness is concerned. eSports and the professional game enjoy a symbiotic relationship.

So too do other sports and the burgeoning eSports, which is of little surprise when the market is estimated by some analysts to be worth $1bn in 2018. Global sport finance specialists, Deloitte, offers more caution, predicting significant – but smaller – growth, a point with which the Financial Times agrees.

It’s clear that some areas of eSports are more established than others. While the winners of the Interactive FIFA World Cup receive £20,000, the winning team at the International Dota 2 Championships get £6.7m. To put it into context, the winner of the Men’s Singles at Wimbledon 2017 will walk away with a cheque for £2.2m. According to the BBC, the total prize money won globally in 2016 was a staggering $93.3m.

Premier League involvement may see the FIFA money increase; 600m players worldwide mean that each year’s new version of the game pulls in more money than the previous edition.

And if you’re still not convinced eSports is the real deal, consider this. An ESL Gaming initiative, in co-operation with NADA and working toward WADA recognition, is to outlaw the use of Performance Enhancing Drugs (PED) which blight other sports. eSports has arrived.

Taking Advantage Of The Tools To Hand

All this from humble beginnings when groups of players met at conventions for multi-player tournaments. Now, most online bookmakers offer a full market on events, while Betway Sports made the headlines last year when they became lead sponsor of Ninjas in Pyjamas, one of the world’s most famous eSports teams.

Despite the money involved, there’s still a perception in the wider world, that eSports is a fad, a new toy whose novelty will soon wear off. Nothing could be further from the truth; eSports will evolve in the same way other professional sports did.

It wasn’t until the mid-1980s that the UK bought into American football. Since then, it has grown through a path of two steps forward, one back. Now more popular than ever, the Super Bowl is becoming an ‘event’ in its own right in these green and pleasant lands.

eSports is unlikely to follow a similar trajectory. It’s very nature puts it front and centre of the technological world we live in today. Any advancements are likely to pull eSports along with them, giving it an immediate advantage on those which went before.

There’s little sign of the growth stalling. It may slow down in coming years but with studios producing games deliberately designed for the eSports, as well as the domestic markets, the signs are that there is much more to come.

Perhaps the biggest danger is the internal perception. With prize money commanding staggering sums, there is bound to be a schism at some point. Those who want the ‘purity’ of their eSports retained will reach a point where the mainstream popularity is too much for them. A bit like fans of a band who after years of working the club circuit make it big but some resent their ‘precious’ being popular.

The Future’s Bright, The Future’s Unlimited

That won’t matter much in the overall scheme of things. As eSports gains in popularity and the additions outweigh the churn of players, there is no problem. BI Intelligence reported that 300m people “tune in” to eSports today, with projects of 500m by 2020. With that kind of reach, the cliff edge seems some way off.

It’s important to remember that as an industry, professional eSports is less than a decade old. Amateur level occupies the same level as Comicon, where the participants are viewed as obsessives. Professionalism confers a different status and in a young industry, there are still plenty of revenue streams to exploit.

Indeed, there are more games to exploit. The genres may be well defined but the games themselves are limited by technology and human imagination. So long as the studios come up with original ideas, as well as iterations of games which capture the imagination of the players, there is a market for eSports.