Film Review: “Jurassic World: Fallen Kingdom”

Starring: Chris Pratt, Bryce Dallas Howard and Rafe Spall
Directed by: J.A. Bayona
Rated: PG-13
Running Time: 128 minutes
Universal Pictures

You can only keep the dinosaurs in the park for so long. That might be the one takeaway the creators of the latest “Jurassic Park” film, “Fallen Kingdom,” took from “Lost World” and “Jurassic Park III.” Instead of doing something unique or different though, the writers and director of “Fallen Kingdom,” did what their predecessors did, create another forgettable, mundane entry into the franchise.

The tongue-in-cheek joy of “Jurassic World” is gone. “Fallen Kingdom” is devoid of fun from the get-go as the film begins with the U.S. Senate debating whether or not to save the dinosaurs from an impending volcanic eruption on the island which has been abandoned for three years after the events of the previous film. The one lone voice of common sense in this movie, Dr. Ian Malcolm (Jeff Goldblum) tells Congress that nature is correcting man’s mistake by killing the dinosaurs. He urges Congress to let them die. I agree, but no one wants to watch a five-minute dinosaur film.

Congress rightfully decides to let dinosaurs die. That doesn’t sit right with Claire (Howard), the former operations manager of Jurassic World turned activist. She meets with Benjamin Lockwood (James Cromwell) and his right-hand man Eli (Spall) to do something about it. The plan that’s hatched is to save a few dinosaurs from each species and take them to a refuge. Of course they’ll need the help of former dino trainer Owen (Pratt), whose expertise will help them catch and save the most dangerous of dinosaurs, the Velociraptor.

The movie spends the first act of the film with old and new characters having dry expositional dialogue that makes you wonder who and what is going on with the Lockwood estate, and most importantly, why you should care. The movie tries to answer some of those questions, but by the end, you still don’t care and you still don’t know what’s going on with the Lockwood estate and some of the film’s new introductory characters. I have to be vague as to not spoil key elements of the film’s final act, but even then I’m a bit confused as to what I could potentially be spoiling.

The film treats the audience like a Marvel movie crowd, expecting us to have kept track of every idiosyncratic character, name, place and word. At times I felt like I had forgotten to study for an exam and that I was failing miserably with each supposed revelation during the film’s runtime. I’m lucky I wasn’t the only one after the screening who didn’t know who was who or what had supposedly transpired between different characters.

As for the dinosaurs, they’re average. There are moments of fun, but they’re few and far between. There’s also a few moments where they’re not as menacing as they have been in the past. It’s mainly because there’s no fear that any of our main heroes or their companions will die. Once you understand that, you’ll know that every scumbag you encounter in this film will meet his or her end. There are a lot more horror movie elements like long drawn out silences before a loud jump scare or a character lurking through the dark intently listening for any bump or bite in the night.

“Fallen Kingdom” is a massive disappointment after the wildly exciting “Jurassic World.” Unlike its predecessor, it’s humorless, boring and lacking any genuine emotion. Three years ago I was optimistic about the future of this franchise, but now I believe it should go extinct.

Film Review: Hotel Artemis”

Starring: Jodie Foster, Sterling K. Brown and Sofia Boutella
Directed By: Drew Pearce
Rated: R
Running Time: 94 minutes
Global Road Entertainment

Sometimes a movie feels and looks interesting, but it isn’t. That gorgeous outer shell, sometimes in the set design or on the face of its familiar and likable characters, inherently lacks a soul. “Hotel Artemis” is a movie that wants to be loved and adored by its viewing audience. It repeatedly tells and shows the audience that it’s grimy and noir, futuristic and relevant, funny and heartfelt, but it never really proves it’s any of those things.

Jodie Foster (who’s shockingly been absent from the silver screen for five years) plays Jean, a nurse running to and fro throughout the Hotel Artemis, a safe haven for criminals in 2028 Los Angeles. She’s assisted by the bulky and intimidating, yet soft on the inside, Everest (Dave Bautista). The two-person staff somehow operates the multi-room establishment, as they patch up wounds, remove bullets, and use 3D printers to create new organs for criminals from all walks of life.

“Hotel Artemis” shrivels up in the shadow of other, much better, films that it’s seemingly ripping off of. One can’t help but think of the Continental from “John Wick” throughout much of the film’s runtime. I was also reminded of several other grindhouse, dystopian future, and sci-fi films with more developed characters and fleshed out concepts. The film takes place in one night, with the backdrop being riots throughout the city over privatized water and a company hoarding what’s left. That actually sounds more interesting than Nurse Jean’s predicaments.

“Hotel Artemis” is so busy; it manages to glide over some of its storytelling faults, but not all of them. The film lags in certain moments, like ham-fisted exposition delivery in dialogue or lingering on its own visual aesthetics. It succeeds in banter between criminals within the hospital’s confines and slowly peeling back what makes Nurse Jean tick. Even as my mind drifted away from the premise, the movie had this knack for reeling me back in.

The acting talent brought in for this movie is impressive, but they feel like they’re playing down to the material or that they’re simply miscast. Charlie Day plays an all-talk arms dealer that should be replicating his naturally funny and manic strengths, while Sterling K. Brown, who’s shown his dramatic chops on TV, seems neutered in his range for this film. However, others, like Sofia Boutella, play well to their French femme fatale role and Bautista seems at home playing Drax-lite.

Director/writer Drew Pearce, who’s worked on “Iron Man 3” and a “Mission: Impossible” movie, seems a bit incapable of bringing it altogether. Instead of stirring all the film’s themes and ideas into a cohesive vision, he mainly paints everything in messy broad strokes that’s sometimes difficult to digest and unfortunately forgettable. There are a few things that work in “Hotel Artemis,” and in much better hands, it would have been an unforgettable film.

Film Review: “Isle of Dogs”

Starring the Voices Of: Bryan Cranston, Koyu Rankin and Edward Norton
Directed By: Wes Anderson
Rated: PG-13
Running Time: 101 minutes
Fox Searchlight Pictures

Since bursting on to the scene in the mid-90s, Wes Anderson has had a steady and solid film catalogue. Even his average movie has an enchanting whimsical nature to it and is never visually boring. He may have a few blemishes, but none of his films had me believing the film was a complete misfire. So there shouldn’t be any kind of flirting on my end with you, the reader, on whether or not I enjoyed “Isle of Dogs,” because I did.

In Anderson’s alternate universe, a dog-flu virus has spread throughout the population, and not just the canine one. The solution, by authoritarian leader Kobayashi (Kunichi Nomura), is to have all dogs banished to Trash Island. The isle is a culmination of man-made disasters, mankind’s carelessness with experimentation, and of course, trash. Making his way onto the island, via a small makeshift aircraft, is Atari (Rankin), who’s looking for his guard dog, Spot.

Helpining Atari around the island is Chief (Cranston), Rex (Norton), King (Bob Balaban), Boss (Bill Murray) and Duke (Jeff Goldblum); a pack made up of alpha dogs with their own individual quirks. Like most Anderson films, the cast is filled with a who’s who of Hollywood’s past and present. Some of the surprising ones are Harvey Keitel, Liev Schreiber and Yoko Ono. While each voice may not seem recognizable at first, their character certainly brings a flash in the pan of joy, humor or bite to the scene they’re in.

While Trash Island is its own visual character, the nearby Japanese city of Megasaki looks like a tourist greeting card. It may be off putting to some viewers because there are no subtitles for our Japanese characters. Sometimes we only understand the human characters because of stylish visual storying telling, or an English translator for the moments of broadcast news (which seems odd that a Japanese TV station would have an English translator, but I could easily be wrong about that). I can’t speak to the authenticity some of the film’s culturally significant moments or the settings, having never grown up in Japan and having a basic American public school system understanding of the island nation.

Even though the stop-motion animation screams “kid’s movie,” it’s not. The deliberate peculiarities in the film add to its charm or help build the sinister undertones running beneath Kobayashi’s leadership. The film’s subtlety mainly makes remarks about unity and loyalty, and how both of those can be good to the extreme, but on the same scope, be used to pursue evil endeavors. As to whether or not that message has been adapted to fit a more contemporary narrative, instead of a universal one, is unseen.

Visually, “Isle of Dogs” is one of Anderson’s best. Narratively, it’s sometimes deflating, but still overwhelmingly charming and loveable. The film’s sentimentality and warmth is thoroughly earned. On a basic level, “Isle of Dogs” is Anderson’s straightforward love letter to man’s best friend. Some of the individual tics for each of the characters are something dog current and former dog owners will pick up on. Even cat lovers might find something to smile at by the time the film ends.