How portable gaming has changed in the last two decades

With the rapid advances in technology, it can be easy to forget just how far we have come in the world of computer games. In just 20 years or so, since the turn of the century, portable gaming has been developing at an incredible rate.

The advent of the smartphone can be considered the reason portable gaming got the huge kickstart that makes it so easy for us to play games whenever and wherever we choose. Almost everyone has a phone in their pocket these days, so there is no longer a sense of exclusivity about it. Rather, the idea that gaming can be for everyone is pretty much true – a base level of accepted technology has been reached where it is viable to pull your phone out of your pocket and play a version of a game you love.

Of course, the spectrum of available games ranges hugely. Strategy games are the easiest to load since they often do not need so much graphic detail to run. That extends battery life and means you do not need the latest handset to get the best gaming experience. Online casino games are also becoming super popular when it comes to portable gaming on handheld devices, especially since the pandemic of the last year has encouraged more people to play online. Finding Michigan online casino promo codes is a lot easier to manage since the smartphone technology at our fingertips can point us in the right direction.

This coming together of shared technologies was an exciting event in portable gaming history since you no longer need different devices to play different games. During the late 1990s, rival manufacturers brought out rival handheld consoles, which meant you could only get to play with the games they produced that would only run on their machines.

After that point, sometime in the mid-2000s, there was a sea change whereby good smartphones were no longer so expensive. That caused game manufacturers to bring out the games they were making to be released on app stores instead. One of the earliest successes of this era came in 2009 when the release of the game Angry Birds suddenly catapulted portable games on the mobile fully into the world conversation.

This game became so popular that it spawned film franchises, a long list of game sequels, and even crossed into sports jersey sponsorship, quickly emerging out of relative obscurity. This level of dedicated following indicated clearly to the technology companies working in this direction that this was a trend that was here to stay.

Since then, the list of available portable games has continued to rise so that everyone with a smartphone is expected to have an awareness of or play portable games on their mobile devices.

At this stage, the subsequent developments in gaming started to change to look towards the next generation of gaming technology. With portable gaming now considered a standard form of entertainment, manufacturers have begun to look into how to add new layers of technology to mobile devices.

Virtual reality (VR) has always been thought of as one of the hallmarks of new technology that we have seen in movies and artist descriptions for a long time. Now, that kind of technology is not so far away from being mainstream. At this stage, the best versions of VR devices still cost a lot of money and are not accessible to everyone, but then the first mobile phones cost a small fortune when you compare them with what you can purchase now for your money. As technology improves and people become interested in a product, eventually, the price of it comes down as more competitors make moves in the market.

It started in many ways with augmented reality (AR), which grabbed worldwide attention with the prevalence of Pokémon Go, a hit release of the wildly popular Japanese card game series that allowed people to play games with the world around them. By spawning their favorite characters in parks and subways in their local areas, people had an additional reason to play these games in new locations since there was a new layer of fun added to the experience.

This tactic has been successfully employed by many game makers out there. Casinos to big sports teams use the space of big locations to be able to add new and interactive features to games to capture the imagination of the players like never before.

Such immersive technology is looked at by many as being something of the tip of the iceberg, where VR headsets can be easily purchased, and gaming will forever be a portable option that can be evolved with each new release.

It is known that there is still a massive level of popularity for the home console. However, these games also tend to have the option to be played at home and with a handheld device. It is recognized that being able to play a racing game on the commute back from work is just as relevant and exciting as plugging it into the big screen when you get home.

The last couple of decades have indicated what can be possible when the focus of the producers and manufacturers of the new games that come out is on similar themes. It makes it much easier to track all the games that are being released and for people not to have to get used to new technology coming out all the time. Instead of constantly pushing new ideas, there is a clear theme of simply looking to refine the good ideas that are already out there on the table.

As for the next two decades, given how far we have come in the last few years, it is not impossible that we could be in a portable gaming world depicted by science fiction movies before too long.

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